Uloženo v:
Podrobná bibliografie
Hlavní autoři: Stemasov, Evgeny, Demharter, Simon, Rädler, Max, Gugenheimer, Jan, Rukzio, Enrico
Médium: Preprint
Vydáno: 2024
Témata:
On-line přístup:https://arxiv.org/abs/2403.09607
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
_version_ 1866910367326666752
author Stemasov, Evgeny
Demharter, Simon
Rädler, Max
Gugenheimer, Jan
Rukzio, Enrico
author_facet Stemasov, Evgeny
Demharter, Simon
Rädler, Max
Gugenheimer, Jan
Rukzio, Enrico
contents Extended Reality (XR) allows in-situ previewing of designs to be manufactured through Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like incorporating the environment into the design process. However, design-for-fabrication in XR often happens through either highly complex 3D-modeling or is reduced to rudimentary adaptations of crowd-sourced models. We present pARam, a tool combining parametric designs (PDs) and XR, enabling in-situ configuration of artifacts for PF. In contrast to modeling- or search-focused approaches, pARam supports customization through embodied and practical inputs (e.g., gestures, recommendations) and evaluation (e.g., lighting estimation) without demanding complex 3D-modeling skills. We implemented pARam for HoloLens 2 and evaluated it (n=20), comparing XR and desktop conditions. Users succeeded in choosing context-related parameters and took their environment into account for their configuration using pARam. We reflect on the prospects and challenges of PDs in XR to streamline complex design methods for PF while retaining suitable expressivity.
format Preprint
id arxiv_https___arxiv_org_abs_2403_09607
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication
Stemasov, Evgeny
Demharter, Simon
Rädler, Max
Gugenheimer, Jan
Rukzio, Enrico
Human-Computer Interaction
Graphics
H.5.2
Extended Reality (XR) allows in-situ previewing of designs to be manufactured through Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like incorporating the environment into the design process. However, design-for-fabrication in XR often happens through either highly complex 3D-modeling or is reduced to rudimentary adaptations of crowd-sourced models. We present pARam, a tool combining parametric designs (PDs) and XR, enabling in-situ configuration of artifacts for PF. In contrast to modeling- or search-focused approaches, pARam supports customization through embodied and practical inputs (e.g., gestures, recommendations) and evaluation (e.g., lighting estimation) without demanding complex 3D-modeling skills. We implemented pARam for HoloLens 2 and evaluated it (n=20), comparing XR and desktop conditions. Users succeeded in choosing context-related parameters and took their environment into account for their configuration using pARam. We reflect on the prospects and challenges of PDs in XR to streamline complex design methods for PF while retaining suitable expressivity.
title pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication
topic Human-Computer Interaction
Graphics
H.5.2
url https://arxiv.org/abs/2403.09607