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Autors principals: Davari, Shakiba, Bowman, Doug A.
Format: Preprint
Publicat: 2024
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Accés en línia:https://arxiv.org/abs/2411.02607
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author Davari, Shakiba
Bowman, Doug A.
author_facet Davari, Shakiba
Bowman, Doug A.
contents By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of multiple pieces of information at a time. However, if designed inappropriately, these XR interfaces can overwhelm the user and complicate information access. In this work, we explored the design dimensions that can be adapted to enable suitable presentation and interaction within an XR interface. To investigate a specific use case of context-aware adaptations within our proposed design space, we concentrated on the spatial layout of the XR content and investigated non-adaptive and adaptive placement strategies. In this paper, we (1) present a comprehensive design space for XR interfaces, (2) propose Environment-referenced, an adaptive placement strategy that uses a relevant intermediary from the environment within a Hybrid Frame of Reference (FoR) for each XR object, and (3) evaluate the effectiveness of this adaptive placement strategy and a non-adaptive Body-Fixed placement strategy in four contextual scenarios varying in terms of social setting and user mobility in the environment. The performance of these placement strategies from our within-subjects user study emphasized the importance of intermediaries' relevance to the user's focus. These findings underscore the importance of context-aware interfaces, indicating that the appropriate use of an adaptive content placement strategy in a context can significantly improve task efficiency, accuracy, and usability.
format Preprint
id arxiv_https___arxiv_org_abs_2411_02607
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Towards Context-Aware Adaptation in Extended Reality: A Design Space for XR Interfaces and an Adaptive Placement Strategy
Davari, Shakiba
Bowman, Doug A.
Human-Computer Interaction
Computers and Society
Graphics
Information Retrieval
Multimedia
By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of multiple pieces of information at a time. However, if designed inappropriately, these XR interfaces can overwhelm the user and complicate information access. In this work, we explored the design dimensions that can be adapted to enable suitable presentation and interaction within an XR interface. To investigate a specific use case of context-aware adaptations within our proposed design space, we concentrated on the spatial layout of the XR content and investigated non-adaptive and adaptive placement strategies. In this paper, we (1) present a comprehensive design space for XR interfaces, (2) propose Environment-referenced, an adaptive placement strategy that uses a relevant intermediary from the environment within a Hybrid Frame of Reference (FoR) for each XR object, and (3) evaluate the effectiveness of this adaptive placement strategy and a non-adaptive Body-Fixed placement strategy in four contextual scenarios varying in terms of social setting and user mobility in the environment. The performance of these placement strategies from our within-subjects user study emphasized the importance of intermediaries' relevance to the user's focus. These findings underscore the importance of context-aware interfaces, indicating that the appropriate use of an adaptive content placement strategy in a context can significantly improve task efficiency, accuracy, and usability.
title Towards Context-Aware Adaptation in Extended Reality: A Design Space for XR Interfaces and an Adaptive Placement Strategy
topic Human-Computer Interaction
Computers and Society
Graphics
Information Retrieval
Multimedia
url https://arxiv.org/abs/2411.02607