Saved in:
| Main Authors: | Wu, Jay Zhangjie, Zhang, Yuxuan, Turki, Haithem, Ren, Xuanchi, Gao, Jun, Shou, Mike Zheng, Fidler, Sanja, Gojcic, Zan, Ling, Huan |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2503.01774 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
by: Bahmani, Sherwin, et al.
Published: (2025)
by: Bahmani, Sherwin, et al.
Published: (2025)
ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models
by: de Lutio, Riccardo, et al.
Published: (2026)
by: de Lutio, Riccardo, et al.
Published: (2026)
PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion
by: Lu, Yifan, et al.
Published: (2026)
by: Lu, Yifan, et al.
Published: (2026)
DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer
by: Zhang, Yuxuan, et al.
Published: (2026)
by: Zhang, Yuxuan, et al.
Published: (2026)
SCube: Instant Large-Scale Scene Reconstruction using VoxSplats
by: Ren, Xuanchi, et al.
Published: (2024)
by: Ren, Xuanchi, et al.
Published: (2024)
Lyra 2.0: Explorable Generative 3D Worlds
by: Shen, Tianchang, et al.
Published: (2026)
by: Shen, Tianchang, et al.
Published: (2026)
Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulation
by: Cao, Tianshi, et al.
Published: (2026)
by: Cao, Tianshi, et al.
Published: (2026)
APE: Agentic Prompt Enhancer for Image Generation and Editing
by: Huang, Zijian, et al.
Published: (2026)
by: Huang, Zijian, et al.
Published: (2026)
InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models
by: Lu, Yifan, et al.
Published: (2024)
by: Lu, Yifan, et al.
Published: (2024)
RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting
by: Mirzaei, Ashkan, et al.
Published: (2024)
by: Mirzaei, Ashkan, et al.
Published: (2024)
Controllable Weather Synthesis and Removal with Video Diffusion Models
by: Lin, Chih-Hao, et al.
Published: (2025)
by: Lin, Chih-Hao, et al.
Published: (2025)
GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
by: Ren, Xuanchi, et al.
Published: (2025)
by: Ren, Xuanchi, et al.
Published: (2025)
Déjà View: Looping Transformers for Multi-View 3D Reconstruction
by: Burzio, Alessandro, et al.
Published: (2026)
by: Burzio, Alessandro, et al.
Published: (2026)
XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
by: Ren, Xuanchi, et al.
Published: (2023)
by: Ren, Xuanchi, et al.
Published: (2023)
DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models
by: Liang, Ruofan, et al.
Published: (2025)
by: Liang, Ruofan, et al.
Published: (2025)
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
by: Ling, Huan, et al.
Published: (2023)
by: Ling, Huan, et al.
Published: (2023)
MoRight: Motion Control Done Right
by: Liu, Shaowei, et al.
Published: (2026)
by: Liu, Shaowei, et al.
Published: (2026)
LuxDiT: Lighting Estimation with Video Diffusion Transformer
by: Liang, Ruofan, et al.
Published: (2025)
by: Liang, Ruofan, et al.
Published: (2025)
Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos
by: Liang, Hanxue, et al.
Published: (2024)
by: Liang, Hanxue, et al.
Published: (2024)
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
by: Liang, Ruofan, et al.
Published: (2024)
by: Liang, Ruofan, et al.
Published: (2024)
3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
by: Moenne-Loccoz, Nicolas, et al.
Published: (2024)
by: Moenne-Loccoz, Nicolas, et al.
Published: (2024)
ChronoEdit: Towards Temporal Reasoning for Image Editing and World Simulation
by: Wu, Jay Zhangjie, et al.
Published: (2025)
by: Wu, Jay Zhangjie, et al.
Published: (2025)
ViPE: Video Pose Engine for 3D Geometric Perception
by: Huang, Jiahui, et al.
Published: (2025)
by: Huang, Jiahui, et al.
Published: (2025)
Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models
by: Ren, Xuanchi, et al.
Published: (2025)
by: Ren, Xuanchi, et al.
Published: (2025)
TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens
by: Ren, Jiawei, et al.
Published: (2026)
by: Ren, Jiawei, et al.
Published: (2026)
Align Your Steps: Optimizing Sampling Schedules in Diffusion Models
by: Sabour, Amirmojtaba, et al.
Published: (2024)
by: Sabour, Amirmojtaba, et al.
Published: (2024)
Outdoor Scene Extrapolation with Hierarchical Generative Cellular Automata
by: Zhang, Dongsu, et al.
Published: (2024)
by: Zhang, Dongsu, et al.
Published: (2024)
WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space
by: Schwarz, Katja, et al.
Published: (2023)
by: Schwarz, Katja, et al.
Published: (2023)
SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms
by: Turki, Haithem, et al.
Published: (2025)
by: Turki, Haithem, et al.
Published: (2025)
VGG-T$^3$: Offline Feed-Forward 3D Reconstruction at Scale
by: Elflein, Sven, et al.
Published: (2026)
by: Elflein, Sven, et al.
Published: (2026)
LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis
by: Xie, Kevin, et al.
Published: (2024)
by: Xie, Kevin, et al.
Published: (2024)
OmniRe: Omni Urban Scene Reconstruction
by: Chen, Ziyu, et al.
Published: (2024)
by: Chen, Ziyu, et al.
Published: (2024)
L4GM: Large 4D Gaussian Reconstruction Model
by: Ren, Jiawei, et al.
Published: (2024)
by: Ren, Jiawei, et al.
Published: (2024)
D-AR: Diffusion via Autoregressive Models
by: Gao, Ziteng, et al.
Published: (2025)
by: Gao, Ziteng, et al.
Published: (2025)
PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyond
by: Liu, Minghua, et al.
Published: (2025)
by: Liu, Minghua, et al.
Published: (2025)
UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
by: He, Kai, et al.
Published: (2025)
by: He, Kai, et al.
Published: (2025)
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
by: Liu, Fangfu, et al.
Published: (2026)
by: Liu, Fangfu, et al.
Published: (2026)
PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction
by: Deutsch, Isaac, et al.
Published: (2026)
by: Deutsch, Isaac, et al.
Published: (2026)
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models
by: Wang, Zhengyi, et al.
Published: (2024)
by: Wang, Zhengyi, et al.
Published: (2024)
ReMatching Dynamic Reconstruction Flow
by: Oblak, Sara, et al.
Published: (2024)
by: Oblak, Sara, et al.
Published: (2024)
Similar Items
-
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
by: Bahmani, Sherwin, et al.
Published: (2025) -
ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models
by: de Lutio, Riccardo, et al.
Published: (2026) -
PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion
by: Lu, Yifan, et al.
Published: (2026) -
DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer
by: Zhang, Yuxuan, et al.
Published: (2026) -
SCube: Instant Large-Scale Scene Reconstruction using VoxSplats
by: Ren, Xuanchi, et al.
Published: (2024)