Zheng, G., Hao, J., Duan, H., Tang, L., Yang, S., Zhu, Y., . . . Zhai, G. (2026). Robust Mesh Saliency Ground Truth Acquisition in VR via View Cone Sampling and Manifold Diffusion.
Chicago Style (17th ed.) CitationZheng, Guoquan, et al. Robust Mesh Saliency Ground Truth Acquisition in VR via View Cone Sampling and Manifold Diffusion. 2026.
MLA (9th ed.) CitationZheng, Guoquan, et al. Robust Mesh Saliency Ground Truth Acquisition in VR via View Cone Sampling and Manifold Diffusion. 2026.
Warning: These citations may not always be 100% accurate.