Saved in:
| Main Authors: | Mohanbabu, Ananya Gubbi, Natalie, Rosiana, Kim, Brandon, Guo, Anhong, Pavel, Amy |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2602.09310 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Context-Aware Image Descriptions for Web Accessibility
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2024)
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2024)
Task Mode: Dynamic Filtering for Task-Specific Web Navigation using LLMs
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2025)
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2025)
Audio Description Customization
by: Natalie, Rosiana, et al.
Published: (2024)
by: Natalie, Rosiana, et al.
Published: (2024)
Probing the Gaps in ChatGPT Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired
by: Chang, Ruei-Che, et al.
Published: (2025)
by: Chang, Ruei-Che, et al.
Published: (2025)
StateScribe: Towards Accessible Change Awareness Across Real-World Revisits
by: Chang, Ruei-Che, et al.
Published: (2026)
by: Chang, Ruei-Che, et al.
Published: (2026)
Not There Yet: Evaluating Vision Language Models in Simulating the Visual Perception of People with Low Vision
by: Natalie, Rosiana, et al.
Published: (2025)
by: Natalie, Rosiana, et al.
Published: (2025)
TouchScribe: Augmenting Non-Visual Hand-Object Interactions with Automated Live Visual Descriptions
by: Chang, Ruei-Che, et al.
Published: (2026)
by: Chang, Ruei-Che, et al.
Published: (2026)
LiteCUA: Computer as MCP Server for Computer-Use Agent on AIOS
by: Mei, Kai, et al.
Published: (2025)
by: Mei, Kai, et al.
Published: (2025)
IntentCUA: Learning Intent-level Representations for Skill Abstraction and Multi-Agent Planning in Computer-Use Agents
by: Lee, Seoyoung, et al.
Published: (2026)
by: Lee, Seoyoung, et al.
Published: (2026)
CrossA11y: Identifying Video Accessibility Issues via Cross-modal Grounding
by: Liu, Xingyu "Bruce", et al.
Published: (2022)
by: Liu, Xingyu "Bruce", et al.
Published: (2022)
Co-Designing Multimodal Systems for Accessible Asynchronous Dance Instruction
by: Das, Ujjaini, et al.
Published: (2025)
by: Das, Ujjaini, et al.
Published: (2025)
SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness
by: Chang, Ruei-Che, et al.
Published: (2024)
by: Chang, Ruei-Che, et al.
Published: (2024)
HandProxy: Expanding the Affordances of Speech Interfaces in Immersive Environments with a Virtual Proxy Hand
by: Liang, Chen, et al.
Published: (2025)
by: Liang, Chen, et al.
Published: (2025)
Making Short-Form Videos Accessible with Hierarchical Video Summaries
by: Van Daele, Tess, et al.
Published: (2024)
by: Van Daele, Tess, et al.
Published: (2024)
Charting EDA: Characterizing Interactive Visualization Use in Computational Notebooks with a Mixed-Methods Formalism
by: Wootton, Dylan, et al.
Published: (2024)
by: Wootton, Dylan, et al.
Published: (2024)
WorldScribe: Towards Context-Aware Live Visual Descriptions
by: Chang, Ruei-Che, et al.
Published: (2024)
by: Chang, Ruei-Che, et al.
Published: (2024)
Auditorily Embodied Conversational Agents: Effects of Spatialization and Situated Audio Cues on Presence and Social Perception
by: Cheng, Yi Fei, et al.
Published: (2026)
by: Cheng, Yi Fei, et al.
Published: (2026)
Beyond Screenshots: Evaluating VLMs' Understanding of UI Animations
by: Liang, Chen, et al.
Published: (2026)
by: Liang, Chen, et al.
Published: (2026)
InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse
by: Lu, Tao, et al.
Published: (2024)
by: Lu, Tao, et al.
Published: (2024)
Substantial, Decomposable, and Invisible: Visual Context Misalignment in Instructional Videos for Physical Tasks
by: Li, Yayuan, et al.
Published: (2026)
by: Li, Yayuan, et al.
Published: (2026)
A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers
by: Zhang, Zhuohao Jerry, et al.
Published: (2025)
by: Zhang, Zhuohao Jerry, et al.
Published: (2025)
The Perceptual Gap: Why We Need Accessible XAI for Assistive Technologies
by: Choudhury, Shadab H.
Published: (2026)
by: Choudhury, Shadab H.
Published: (2026)
Rubikon: Intelligent Tutoring for Rubik's Cube Learning Through AR-enabled Physical Task Reconfiguration
by: Ren, Haocheng, et al.
Published: (2025)
by: Ren, Haocheng, et al.
Published: (2025)
VideoA11y: Method and Dataset for Accessible Video Description
by: Li, Chaoyu, et al.
Published: (2025)
by: Li, Chaoyu, et al.
Published: (2025)
EditScribe: Non-Visual Image Editing with Natural Language Verification Loops
by: Chang, Ruei-Che, et al.
Published: (2024)
by: Chang, Ruei-Che, et al.
Published: (2024)
WhatsAI: Transforming Meta Ray-Bans into an Extensible Generative AI Platform for Accessibility
by: Zaman, Nasif, et al.
Published: (2025)
by: Zaman, Nasif, et al.
Published: (2025)
Benchmarking PDF Accessibility Evaluation A Dataset and Framework for Assessing Automated and LLM-Based Approaches for Accessibility Testing
by: Kumar, Anukriti, et al.
Published: (2025)
by: Kumar, Anukriti, et al.
Published: (2025)
Supporting Aging Well through Accessible Digital Games: The Supplemental Role of AI in Game Design for Older Adults
by: Lyman, Brandon, et al.
Published: (2025)
by: Lyman, Brandon, et al.
Published: (2025)
ProgramAlly: Creating Custom Visual Access Programs via Multi-Modal End-User Programming
by: Herskovitz, Jaylin, et al.
Published: (2024)
by: Herskovitz, Jaylin, et al.
Published: (2024)
Comparing Human Oversight Strategies for Computer-Use Agents
by: Chen, Chaoran, et al.
Published: (2026)
by: Chen, Chaoran, et al.
Published: (2026)
DesignChecker: Visual Design Support for Blind and Low Vision Web Developers
by: Huh, Mina, et al.
Published: (2024)
by: Huh, Mina, et al.
Published: (2024)
HistoryPalette: Supporting Exploration and Reuse of Past Alternatives in Image Generation and Editing
by: Benharrak, Karim, et al.
Published: (2025)
by: Benharrak, Karim, et al.
Published: (2025)
Bridging the Gap: Enhancing Digital Accessibility for Medicaid Populations in Telehealth Adoption
by: Ramineni, Vishnu, et al.
Published: (2025)
by: Ramineni, Vishnu, et al.
Published: (2025)
SusBench: An Online Benchmark for Evaluating Dark Pattern Susceptibility of Computer-Use Agents
by: Guo, Longjie, et al.
Published: (2025)
by: Guo, Longjie, et al.
Published: (2025)
Exploring the Use of Drones for Taking Accessible Selfies with Elderly
by: Yao, Yuan, et al.
Published: (2024)
by: Yao, Yuan, et al.
Published: (2024)
Mapping the Design Space of User Experience for Computer Use Agents
by: Cheng, Ruijia, et al.
Published: (2026)
by: Cheng, Ruijia, et al.
Published: (2026)
Augmenting Interface Usability Heuristics for Reliable Computer-Use Agents
by: Liu, Jiateng, et al.
Published: (2026)
by: Liu, Jiateng, et al.
Published: (2026)
Botson: An Accessible and Low-Cost Platform for Social Robotics Research
by: Bellaire, Samuel, et al.
Published: (2026)
by: Bellaire, Samuel, et al.
Published: (2026)
DeckFlow: Iterative Specification on a Multimodal Generative Canvas
by: Croisdale, Gregory, et al.
Published: (2025)
by: Croisdale, Gregory, et al.
Published: (2025)
When Refreshable Tactile Displays Meet Conversational Agents: Investigating Accessible Data Presentation and Analysis with Touch and Speech
by: Reinders, Samuel, et al.
Published: (2024)
by: Reinders, Samuel, et al.
Published: (2024)
Similar Items
-
Context-Aware Image Descriptions for Web Accessibility
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2024) -
Task Mode: Dynamic Filtering for Task-Specific Web Navigation using LLMs
by: Mohanbabu, Ananya Gubbi, et al.
Published: (2025) -
Audio Description Customization
by: Natalie, Rosiana, et al.
Published: (2024) -
Probing the Gaps in ChatGPT Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired
by: Chang, Ruei-Che, et al.
Published: (2025) -
StateScribe: Towards Accessible Change Awareness Across Real-World Revisits
by: Chang, Ruei-Che, et al.
Published: (2026)