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מידע ביבליוגרפי
Main Authors: Tódová, Lucia, Wilkie, Alexander, Fascione, Luca
פורמט: Recurso digital
שפה:אנגלית
יצא לאור: Zenodo 2022
נושאים:
גישה מקוונת:https://doi.org/10.1111/cgf.14617
תגים: הוספת תג
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author Tódová, Lucia
Wilkie, Alexander
Fascione, Luca
author_facet Tódová, Lucia
Wilkie, Alexander
Fascione, Luca
contents <p>Spectral rendering is increasingly used in appearance-critical rendering workflows due to its ability to predict colour values under varying illuminants. However, directly modelling assets via input of spectral data is a tedious process: and if asset appearance is defined via artist-created textures, these are drawn in colour space, i.e. RGB. Converting these RGB values to equivalent spectral representations is an ambiguous problem, for which robust techniques have been proposed only comparatively recently. However, other than the resulting RGB values matching under the illuminant the RGB space is defined for (usually D65), these uplifting techniques do not provide the user with further control over the resulting spectral shape. In a recent publication, we have proposed a method for constraining the spectral uplifting process so that for a finite number of input spectra that need to be preserved, it always yields the correct uplifted spectrum for the corresponding RGB value. We extend this previous work, which supported the sRGB gamut only, by describing a method that is able to constrain any spectrum from within the gamut of realisable reflectances. Due to constraints placed on the uplifting process, target RGB values that are in close proximity to one another uplift to spectra within the same metameric family, so that textures with colour variations can be meaningfully uplifted. Renderings uplifted via our method show minimal discrepancies when compared to the original objects.</p>
format Recurso digital
id zenodo_https___doi_org_10_1111_cgf_14617
institution Zenodo
language eng
publishDate 2022
publisher Zenodo
record_format zenodo
spellingShingle Wide Gamut Moment-based Constrained Spectral Uplifting
Tódová, Lucia
Wilkie, Alexander
Fascione, Luca
rendering, reflectance and shading models rendering
<p>Spectral rendering is increasingly used in appearance-critical rendering workflows due to its ability to predict colour values under varying illuminants. However, directly modelling assets via input of spectral data is a tedious process: and if asset appearance is defined via artist-created textures, these are drawn in colour space, i.e. RGB. Converting these RGB values to equivalent spectral representations is an ambiguous problem, for which robust techniques have been proposed only comparatively recently. However, other than the resulting RGB values matching under the illuminant the RGB space is defined for (usually D65), these uplifting techniques do not provide the user with further control over the resulting spectral shape. In a recent publication, we have proposed a method for constraining the spectral uplifting process so that for a finite number of input spectra that need to be preserved, it always yields the correct uplifted spectrum for the corresponding RGB value. We extend this previous work, which supported the sRGB gamut only, by describing a method that is able to constrain any spectrum from within the gamut of realisable reflectances. Due to constraints placed on the uplifting process, target RGB values that are in close proximity to one another uplift to spectra within the same metameric family, so that textures with colour variations can be meaningfully uplifted. Renderings uplifted via our method show minimal discrepancies when compared to the original objects.</p>
title Wide Gamut Moment-based Constrained Spectral Uplifting
topic rendering, reflectance and shading models rendering
url https://doi.org/10.1111/cgf.14617