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The efficacy and feasibility of an immersive virtual reality game to train spatial attention orientation after stroke: A stage 2 report Autoría: Hanne Huygelier, Nora Tuts, Karla Michiels, Eline Note, Fabienne Schillebeeckx, Jos Tournoy, Vero Vanden Abeele, Raymond van Ee, Céline R. Gillebert
Published 2024Fuente: Wiley Open AccessTipo de material: Artículo Open AccessAcceso al recurso