Non-signalling parallel repetition using de Finetti reductions

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Arnon, Rotem, Renner, Renato, Vidick, Thomas
Format: Preprint
Published: 2014
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866909639664205824
author Arnon, Rotem
Renner, Renato
Vidick, Thomas
author_facet Arnon, Rotem
Renner, Renato
Vidick, Thomas
contents In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game $G$ with optimal winning probability $1-α$ and its repeated version $G^n$ (in which $n$ games are played together, in parallel), can the players use strategies that are substantially better than ones in which each game is played independently? This question is relevant in physics for the study of correlations and plays an important role in computer science in the context of complexity and cryptography. In this work the case of multiplayer non-signalling games is considered, i.e., the only restriction on the players is that they are not allowed to communicate during the game. For complete-support games (games where all possible combinations of questions have non-zero probability to be asked) with any number of players we prove a threshold theorem stating that the probability that non-signalling players win more than a fraction $1-α+β$ of the $n$ games is exponentially small in $nβ^2$, for every $0\leq β\leq α$. For games with incomplete support we derive a similar statement, for a slightly modified form of repetition. The result is proved using a new technique, based on a recent de Finetti theorem, which allows us to avoid central technical difficulties that arise in standard proofs of parallel repetition theorems.
format Preprint
id arxiv_https___arxiv_org_abs_1411_1582
institution arXiv
publishDate 2014
record_format arxiv
spellingShingle Non-signalling parallel repetition using de Finetti reductions
Arnon, Rotem
Renner, Renato
Vidick, Thomas
Quantum Physics
Computational Complexity
In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game $G$ with optimal winning probability $1-α$ and its repeated version $G^n$ (in which $n$ games are played together, in parallel), can the players use strategies that are substantially better than ones in which each game is played independently? This question is relevant in physics for the study of correlations and plays an important role in computer science in the context of complexity and cryptography. In this work the case of multiplayer non-signalling games is considered, i.e., the only restriction on the players is that they are not allowed to communicate during the game. For complete-support games (games where all possible combinations of questions have non-zero probability to be asked) with any number of players we prove a threshold theorem stating that the probability that non-signalling players win more than a fraction $1-α+β$ of the $n$ games is exponentially small in $nβ^2$, for every $0\leq β\leq α$. For games with incomplete support we derive a similar statement, for a slightly modified form of repetition. The result is proved using a new technique, based on a recent de Finetti theorem, which allows us to avoid central technical difficulties that arise in standard proofs of parallel repetition theorems.
title Non-signalling parallel repetition using de Finetti reductions
topic Quantum Physics
Computational Complexity
url https://arxiv.org/abs/1411.1582