Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Argento, Luciano, Furfaro, Angelo
Format: Preprint
Veröffentlicht: 2014
Schlagworte:
Online-Zugang:https://arxiv.org/abs/1412.3260
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866913795830448128
author Argento, Luciano
Furfaro, Angelo
author_facet Argento, Luciano
Furfaro, Angelo
contents Collaborative virtual environments (CVEs) are used for collaboration and interaction of possibly many participants that may be spread over large distances. Both commercial and freely available CVEs exist today. Currently, CVEs are used already in a variety of different fields: gaming, business, education, social communication, and cooperative development. In this paper, a general framework is proposed for the development of a cooperative environment which is able to exploit a multi protocol network infrastructure. The framework offers support to concerns such as communication security and inter-protocol interoperability and let software engineers to focus on the specific business of the CVE under development. To show the framework effectiveness we consider, as a case of study, the design of a reusable software layer for the development of distributed card games built on top of it. This layer is, in turn, used for the implementation of a specific card game.
format Preprint
id arxiv_https___arxiv_org_abs_1412_3260
institution arXiv
publishDate 2014
record_format arxiv
spellingShingle A multi-protocol framework for the development of collaborative virtual environments
Argento, Luciano
Furfaro, Angelo
Software Engineering
Computers and Society
Distributed, Parallel, and Cluster Computing
Collaborative virtual environments (CVEs) are used for collaboration and interaction of possibly many participants that may be spread over large distances. Both commercial and freely available CVEs exist today. Currently, CVEs are used already in a variety of different fields: gaming, business, education, social communication, and cooperative development. In this paper, a general framework is proposed for the development of a cooperative environment which is able to exploit a multi protocol network infrastructure. The framework offers support to concerns such as communication security and inter-protocol interoperability and let software engineers to focus on the specific business of the CVE under development. To show the framework effectiveness we consider, as a case of study, the design of a reusable software layer for the development of distributed card games built on top of it. This layer is, in turn, used for the implementation of a specific card game.
title A multi-protocol framework for the development of collaborative virtual environments
topic Software Engineering
Computers and Society
Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/1412.3260