Utility-based Dueling Bandits as a Partial Monitoring Game

Fuente: arXiv
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Autori principali: Gajane, Pratik, Urvoy, Tanguy
Natura: Preprint
Pubblicazione: 2015
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author Gajane, Pratik
Urvoy, Tanguy
author_facet Gajane, Pratik
Urvoy, Tanguy
contents Partial monitoring is a generic framework for sequential decision-making with incomplete feedback. It encompasses a wide class of problems such as dueling bandits, learning with expect advice, dynamic pricing, dark pools, and label efficient prediction. We study the utility-based dueling bandit problem as an instance of partial monitoring problem and prove that it fits the time-regret partial monitoring hierarchy as an easy - i.e. Theta (sqrt{T})- instance. We survey some partial monitoring algorithms and see how they could be used to solve dueling bandits efficiently. Keywords: Online learning, Dueling Bandits, Partial Monitoring, Partial Feedback, Multiarmed Bandits
format Preprint
id arxiv_https___arxiv_org_abs_1507_02750
institution arXiv
publishDate 2015
record_format arxiv
spellingShingle Utility-based Dueling Bandits as a Partial Monitoring Game
Gajane, Pratik
Urvoy, Tanguy
Machine Learning
Partial monitoring is a generic framework for sequential decision-making with incomplete feedback. It encompasses a wide class of problems such as dueling bandits, learning with expect advice, dynamic pricing, dark pools, and label efficient prediction. We study the utility-based dueling bandit problem as an instance of partial monitoring problem and prove that it fits the time-regret partial monitoring hierarchy as an easy - i.e. Theta (sqrt{T})- instance. We survey some partial monitoring algorithms and see how they could be used to solve dueling bandits efficiently. Keywords: Online learning, Dueling Bandits, Partial Monitoring, Partial Feedback, Multiarmed Bandits
title Utility-based Dueling Bandits as a Partial Monitoring Game
topic Machine Learning
url https://arxiv.org/abs/1507.02750