Ordinary and Prophet Planning under Uncertainty in Bernoulli Congestion Games

Fuente: arXiv
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Main Authors: Cominetti, Roberto, Scarsini, Marco, Schröder, Marc, Stier-Moses, Nicolás
Format: Preprint
Published: 2019
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author Cominetti, Roberto
Scarsini, Marco
Schröder, Marc
Stier-Moses, Nicolás
author_facet Cominetti, Roberto
Scarsini, Marco
Schröder, Marc
Stier-Moses, Nicolás
contents We consider an atomic congestion game in which each player $i$ participates in the game with an exogenous and known probability $p_{i}\in(0,1]$, independently of everybody else, or stays out and incurs no cost. We compute the parameterized Price of Anarchy (PoA) to characterize the impact of demand uncertainty on the efficiency of selfish behavior, considering two different notions of a social planner. A prophet planner knows the realization of the random participation in the game; the ordinary planner does not. As a consequence, a prophet planner can compute an adaptive social optimum that selects different solutions depending on the players that turn out to be active, whereas an ordinary planner faces the same uncertainty as the players and can only minimize the expected social cost according to the player participation distribution. For both type of planners we obtain tight bounds for the PoA, by solving suitable optimization problems parameterized by the maximum participation probability $q=\max_{i} p_{i}$. In the case of affine costs, we find an analytic expression for the corresponding bounds.
format Preprint
id arxiv_https___arxiv_org_abs_1903_03309
institution arXiv
publishDate 2019
record_format arxiv
spellingShingle Ordinary and Prophet Planning under Uncertainty in Bernoulli Congestion Games
Cominetti, Roberto
Scarsini, Marco
Schröder, Marc
Stier-Moses, Nicolás
Computer Science and Game Theory
Probability
Primary: 91A14, secondary: 91A06, 91A10, 91A43, 91B70, 90B06
We consider an atomic congestion game in which each player $i$ participates in the game with an exogenous and known probability $p_{i}\in(0,1]$, independently of everybody else, or stays out and incurs no cost. We compute the parameterized Price of Anarchy (PoA) to characterize the impact of demand uncertainty on the efficiency of selfish behavior, considering two different notions of a social planner. A prophet planner knows the realization of the random participation in the game; the ordinary planner does not. As a consequence, a prophet planner can compute an adaptive social optimum that selects different solutions depending on the players that turn out to be active, whereas an ordinary planner faces the same uncertainty as the players and can only minimize the expected social cost according to the player participation distribution. For both type of planners we obtain tight bounds for the PoA, by solving suitable optimization problems parameterized by the maximum participation probability $q=\max_{i} p_{i}$. In the case of affine costs, we find an analytic expression for the corresponding bounds.
title Ordinary and Prophet Planning under Uncertainty in Bernoulli Congestion Games
topic Computer Science and Game Theory
Probability
Primary: 91A14, secondary: 91A06, 91A10, 91A43, 91B70, 90B06
url https://arxiv.org/abs/1903.03309