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Main Authors: Voss, Viktor, Nechepurenko, Liudmyla, Schaefer, Rudi, Bauer, Steffen
Format: Preprint
Published: 2019
Subjects:
Online Access:https://arxiv.org/abs/1908.05472
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author Voss, Viktor
Nechepurenko, Liudmyla
Schaefer, Rudi
Bauer, Steffen
author_facet Voss, Viktor
Nechepurenko, Liudmyla
Schaefer, Rudi
Bauer, Steffen
contents This paper presents Knowledge-Based Reinforcement Learning (KB-RL) as a method that combines a knowledge-based approach and a reinforcement learning (RL) technique into one method for intelligent problem solving. The proposed approach focuses on multi-expert knowledge acquisition, with the reinforcement learning being applied as a conflict resolution strategy aimed at integrating the knowledge of multiple exerts into one knowledge base. The article describes the KB-RL approach in detail and applies the reported method to one of the most challenging problems of current Artificial Intelligence (AI) research, namely playing a strategy game. The results show that the KB-RL system is able to play and complete the full FreeCiv game, and to win against the computer players in various game settings. Moreover, with more games played, the system improves the gameplay by shortening the number of rounds that it takes to win the game. Overall, the reported experiment supports the idea that, based on human knowledge and empowered by reinforcement learning, the KB-RL system can deliver a strong solution to the complex, multi-strategic problems, and, mainly, to improve the solution with increased experience.
format Preprint
id arxiv_https___arxiv_org_abs_1908_05472
institution arXiv
publishDate 2019
record_format arxiv
spellingShingle Playing a Strategy Game with Knowledge-Based Reinforcement Learning
Voss, Viktor
Nechepurenko, Liudmyla
Schaefer, Rudi
Bauer, Steffen
Artificial Intelligence
This paper presents Knowledge-Based Reinforcement Learning (KB-RL) as a method that combines a knowledge-based approach and a reinforcement learning (RL) technique into one method for intelligent problem solving. The proposed approach focuses on multi-expert knowledge acquisition, with the reinforcement learning being applied as a conflict resolution strategy aimed at integrating the knowledge of multiple exerts into one knowledge base. The article describes the KB-RL approach in detail and applies the reported method to one of the most challenging problems of current Artificial Intelligence (AI) research, namely playing a strategy game. The results show that the KB-RL system is able to play and complete the full FreeCiv game, and to win against the computer players in various game settings. Moreover, with more games played, the system improves the gameplay by shortening the number of rounds that it takes to win the game. Overall, the reported experiment supports the idea that, based on human knowledge and empowered by reinforcement learning, the KB-RL system can deliver a strong solution to the complex, multi-strategic problems, and, mainly, to improve the solution with increased experience.
title Playing a Strategy Game with Knowledge-Based Reinforcement Learning
topic Artificial Intelligence
url https://arxiv.org/abs/1908.05472