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Bibliographic Details
Main Authors: Dobakhshari, Donya G., Varshney, Lav R., Gupta, Vijay
Format: Preprint
Published: 2020
Subjects:
Online Access:https://arxiv.org/abs/2001.04897
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author Dobakhshari, Donya G.
Varshney, Lav R.
Gupta, Vijay
author_facet Dobakhshari, Donya G.
Varshney, Lav R.
Gupta, Vijay
contents We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the tasks. There is information asymmetry since each priority sequence is private knowledge for the individual agent. We design a mechanism for selecting the agent and incentivizing the selected agent to realize a priority sequence for executing the tasks that achieves socially optimal performance. Our proposed mechanism consists of two parts. First, the principal runs an auction to select an agent to allocate tasks to with minimum declared priority sequence misalignment. Then, the principal rewards the agent according to the realized priority sequence with which the tasks were performed. We show that the proposed mechanism is individually rational and incentive compatible. Further, it is also socially optimal for the case of linear cost of priority sequence modification for the agents.
format Preprint
id arxiv_https___arxiv_org_abs_2001_04897
institution arXiv
publishDate 2020
record_format arxiv
spellingShingle A Game-Theoretic Approach to a Task Delegation Problem
Dobakhshari, Donya G.
Varshney, Lav R.
Gupta, Vijay
Computer Science and Game Theory
Optimization and Control
We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the tasks. There is information asymmetry since each priority sequence is private knowledge for the individual agent. We design a mechanism for selecting the agent and incentivizing the selected agent to realize a priority sequence for executing the tasks that achieves socially optimal performance. Our proposed mechanism consists of two parts. First, the principal runs an auction to select an agent to allocate tasks to with minimum declared priority sequence misalignment. Then, the principal rewards the agent according to the realized priority sequence with which the tasks were performed. We show that the proposed mechanism is individually rational and incentive compatible. Further, it is also socially optimal for the case of linear cost of priority sequence modification for the agents.
title A Game-Theoretic Approach to a Task Delegation Problem
topic Computer Science and Game Theory
Optimization and Control
url https://arxiv.org/abs/2001.04897