Cumulative Games: Who is the current player?

Fuente: arXiv
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Main Authors: Larsson, Urban, Meir, Reshef, Zick, Yair
Format: Preprint
Published: 2020
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author Larsson, Urban
Meir, Reshef
Zick, Yair
author_facet Larsson, Urban
Meir, Reshef
Zick, Yair
contents Combinatorial Game Theory(CGT)is a branch of Game Theory that has developed largely independently of Economic Game Theory (EGT), and is concerned with deep mathematical properties of two-player zero-sum games recursively defined over various combinatorial structures. The aim of this work is to lay the foundations for bridging the conceptual and technical gaps between CGT and EGT, here interpreted as multiplayer Extensive Form Games, so that they can be treated within a unified framework. More specifically, we introduce a class of $n$-player, general-sum games, called {\sc Cumulative Games}, which can be analyzed using tools from both CGT and EGT. We show how two of the most fundamental definitions of CGT, the outcome function and the disjunctive sum operator, naturally extend to the class of {\sc Cumulative Games}. The outcome function allows for efficient equilibrium computation under certain restrictions, while the disjunctive sum operator lets us define a partial order over games according to the advantage that a given player has. Finally, we show that any Extensive Form Game can be written as a {\sc Cumulative Game}.
format Preprint
id arxiv_https___arxiv_org_abs_2005_06326
institution arXiv
publishDate 2020
record_format arxiv
spellingShingle Cumulative Games: Who is the current player?
Larsson, Urban
Meir, Reshef
Zick, Yair
Computer Science and Game Theory
Combinatorics
91A05, 91A18, 91A46
Combinatorial Game Theory(CGT)is a branch of Game Theory that has developed largely independently of Economic Game Theory (EGT), and is concerned with deep mathematical properties of two-player zero-sum games recursively defined over various combinatorial structures. The aim of this work is to lay the foundations for bridging the conceptual and technical gaps between CGT and EGT, here interpreted as multiplayer Extensive Form Games, so that they can be treated within a unified framework. More specifically, we introduce a class of $n$-player, general-sum games, called {\sc Cumulative Games}, which can be analyzed using tools from both CGT and EGT. We show how two of the most fundamental definitions of CGT, the outcome function and the disjunctive sum operator, naturally extend to the class of {\sc Cumulative Games}. The outcome function allows for efficient equilibrium computation under certain restrictions, while the disjunctive sum operator lets us define a partial order over games according to the advantage that a given player has. Finally, we show that any Extensive Form Game can be written as a {\sc Cumulative Game}.
title Cumulative Games: Who is the current player?
topic Computer Science and Game Theory
Combinatorics
91A05, 91A18, 91A46
url https://arxiv.org/abs/2005.06326