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Hauptverfasser: Zorzenon, Davide, Molinari, Fabio, Raisch, Joerg
Format: Preprint
Veröffentlicht: 2020
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2010.02540
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author Zorzenon, Davide
Molinari, Fabio
Raisch, Joerg
author_facet Zorzenon, Davide
Molinari, Fabio
Raisch, Joerg
contents Models of epidemics over networks have become popular, as they describe the impact of individual behavior on infection spread. However, they come with high computational complexity, which constitutes a problem in case large-scale scenarios are considered. This paper presents a discrete-time multi-agent SIR (Susceptible, Infected, Recovered) model that extends known results in literature. Based on that, using the novel notion of Contagion Graph, it proposes a graphbased method derived from Dijkstra's algorithm that allows to decrease the computational complexity of a simulation. The Contagion Graph can be also employed as an approximation scheme describing the "mean behavior" of an epidemic over a network and requiring low computational power. Theoretical findings are confirmed by randomized large-scale simulation.
format Preprint
id arxiv_https___arxiv_org_abs_2010_02540
institution arXiv
publishDate 2020
record_format arxiv
spellingShingle Low Complexity Method for Simulation of Epidemics Based on Dijkstra's Algorithm
Zorzenon, Davide
Molinari, Fabio
Raisch, Joerg
Systems and Control
Models of epidemics over networks have become popular, as they describe the impact of individual behavior on infection spread. However, they come with high computational complexity, which constitutes a problem in case large-scale scenarios are considered. This paper presents a discrete-time multi-agent SIR (Susceptible, Infected, Recovered) model that extends known results in literature. Based on that, using the novel notion of Contagion Graph, it proposes a graphbased method derived from Dijkstra's algorithm that allows to decrease the computational complexity of a simulation. The Contagion Graph can be also employed as an approximation scheme describing the "mean behavior" of an epidemic over a network and requiring low computational power. Theoretical findings are confirmed by randomized large-scale simulation.
title Low Complexity Method for Simulation of Epidemics Based on Dijkstra's Algorithm
topic Systems and Control
url https://arxiv.org/abs/2010.02540