Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm

Fuente: arXiv
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Autori principali: Streif, Michael, Yarkoni, Sheir, Skolik, Andrea, Neukart, Florian, Leib, Martin
Natura: Preprint
Pubblicazione: 2020
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author Streif, Michael
Yarkoni, Sheir
Skolik, Andrea
Neukart, Florian
Leib, Martin
author_facet Streif, Michael
Yarkoni, Sheir
Skolik, Andrea
Neukart, Florian
Leib, Martin
contents The binary paint shop problem (BPSP) is an APX-hard optimization problem of the automotive industry. In this work, we show how to use the Quantum Approximate Optimization Algorithm (QAOA) to find solutions of the BPSP and demonstrate that QAOA with constant depth is able to beat classical heuristics on average in the infinite size limit $n\rightarrow\infty$. For the BPSP, it is known that no classical algorithm can exist which approximates the problem in polynomial runtime. We introduce a BPSP instance which is hard to solve with QAOA, and numerically investigate its performance and discuss QAOA's ability to generate approximate solutions. We complete our studies by running first experiments of small-sized instances on a trapped-ion quantum computer through AWS Braket.
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id arxiv_https___arxiv_org_abs_2011_03403
institution arXiv
publishDate 2020
record_format arxiv
spellingShingle Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm
Streif, Michael
Yarkoni, Sheir
Skolik, Andrea
Neukart, Florian
Leib, Martin
Quantum Physics
The binary paint shop problem (BPSP) is an APX-hard optimization problem of the automotive industry. In this work, we show how to use the Quantum Approximate Optimization Algorithm (QAOA) to find solutions of the BPSP and demonstrate that QAOA with constant depth is able to beat classical heuristics on average in the infinite size limit $n\rightarrow\infty$. For the BPSP, it is known that no classical algorithm can exist which approximates the problem in polynomial runtime. We introduce a BPSP instance which is hard to solve with QAOA, and numerically investigate its performance and discuss QAOA's ability to generate approximate solutions. We complete our studies by running first experiments of small-sized instances on a trapped-ion quantum computer through AWS Braket.
title Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm
topic Quantum Physics
url https://arxiv.org/abs/2011.03403