Learning Optimal Strategies for Temporal Tasks in Stochastic Games

Fuente: arXiv
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Autori principali: Bozkurt, Alper Kamil, Wang, Yu, Zavlanos, Michael M., Pajic, Miroslav
Natura: Preprint
Pubblicazione: 2021
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author Bozkurt, Alper Kamil
Wang, Yu
Zavlanos, Michael M.
Pajic, Miroslav
author_facet Bozkurt, Alper Kamil
Wang, Yu
Zavlanos, Michael M.
Pajic, Miroslav
contents Synthesis from linear temporal logic (LTL) specifications provides assured controllers for systems operating in stochastic and potentially adversarial environments. Automatic synthesis tools, however, require a model of the environment to construct controllers. In this work, we introduce a model-free reinforcement learning (RL) approach to derive controllers from given LTL specifications even when the environment is completely unknown. We model the problem as a stochastic game (SG) between the controller and the adversarial environment; we then learn optimal control strategies that maximize the probability of satisfying the LTL specifications against the worst-case environment behavior. We first construct a product game using the deterministic parity automaton (DPA) translated from the given LTL specification. By deriving distinct rewards and discount factors from the acceptance condition of the DPA, we reduce the maximization of the worst-case probability of satisfying the LTL specification into the maximization of a discounted reward objective in the product game; this enables the use of model-free RL algorithms to learn an optimal controller strategy. To deal with the common scalability problems when the number of sets defining the acceptance condition of the DPA (usually referred as colors), is large, we propose a lazy color generation method where distinct rewards and discount factors are utilized only when needed, and an approximate method where the controller eventually focuses on only one color. In several case studies, we show that our approach is scalable to a wide range of LTL formulas, significantly outperforming existing methods for learning controllers from LTL specifications in SGs.
format Preprint
id arxiv_https___arxiv_org_abs_2102_04307
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle Learning Optimal Strategies for Temporal Tasks in Stochastic Games
Bozkurt, Alper Kamil
Wang, Yu
Zavlanos, Michael M.
Pajic, Miroslav
Artificial Intelligence
Machine Learning
Logic in Computer Science
Robotics
Synthesis from linear temporal logic (LTL) specifications provides assured controllers for systems operating in stochastic and potentially adversarial environments. Automatic synthesis tools, however, require a model of the environment to construct controllers. In this work, we introduce a model-free reinforcement learning (RL) approach to derive controllers from given LTL specifications even when the environment is completely unknown. We model the problem as a stochastic game (SG) between the controller and the adversarial environment; we then learn optimal control strategies that maximize the probability of satisfying the LTL specifications against the worst-case environment behavior. We first construct a product game using the deterministic parity automaton (DPA) translated from the given LTL specification. By deriving distinct rewards and discount factors from the acceptance condition of the DPA, we reduce the maximization of the worst-case probability of satisfying the LTL specification into the maximization of a discounted reward objective in the product game; this enables the use of model-free RL algorithms to learn an optimal controller strategy. To deal with the common scalability problems when the number of sets defining the acceptance condition of the DPA (usually referred as colors), is large, we propose a lazy color generation method where distinct rewards and discount factors are utilized only when needed, and an approximate method where the controller eventually focuses on only one color. In several case studies, we show that our approach is scalable to a wide range of LTL formulas, significantly outperforming existing methods for learning controllers from LTL specifications in SGs.
title Learning Optimal Strategies for Temporal Tasks in Stochastic Games
topic Artificial Intelligence
Machine Learning
Logic in Computer Science
Robotics
url https://arxiv.org/abs/2102.04307