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Main Authors: Acharyya, Ankush, Löffler, Maarten, Meijer, Gert G. T., Saumell, Maria, Silveira, Rodrigo I., Staals, Frank
Format: Preprint
Published: 2021
Subjects:
Online Access:https://arxiv.org/abs/2103.06696
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_version_ 1866911198750965760
author Acharyya, Ankush
Löffler, Maarten
Meijer, Gert G. T.
Saumell, Maria
Silveira, Rodrigo I.
Staals, Frank
author_facet Acharyya, Ankush
Löffler, Maarten
Meijer, Gert G. T.
Saumell, Maria
Silveira, Rodrigo I.
Staals, Frank
contents An important task in terrain analysis is computing \emph{viewsheds}. A viewshed is the union of all the parts of the terrain that are visible from a given viewpoint or set of viewpoints. The complexity of a viewshed can vary significantly depending on the terrain topography and the viewpoint position. In this work we study a new topographic attribute, the \emph{prickliness}, that measures the number of local maxima in a terrain from all possible angles of view. We show that the prickliness effectively captures the potential of 2.5D TIN terrains to have high complexity viewsheds. We present optimal and (under standard assumptions) near-optimal algorithms to compute it for 1.5D and 2.5D TIN terrains, respectively, and efficient approximate algorithms for raster DEMs. We validate the usefulness of the prickliness attribute with experiments in a large set of real terrains.
format Preprint
id arxiv_https___arxiv_org_abs_2103_06696
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle Terrain prickliness: theoretical grounds for high complexity viewsheds
Acharyya, Ankush
Löffler, Maarten
Meijer, Gert G. T.
Saumell, Maria
Silveira, Rodrigo I.
Staals, Frank
Computational Geometry
68U05
An important task in terrain analysis is computing \emph{viewsheds}. A viewshed is the union of all the parts of the terrain that are visible from a given viewpoint or set of viewpoints. The complexity of a viewshed can vary significantly depending on the terrain topography and the viewpoint position. In this work we study a new topographic attribute, the \emph{prickliness}, that measures the number of local maxima in a terrain from all possible angles of view. We show that the prickliness effectively captures the potential of 2.5D TIN terrains to have high complexity viewsheds. We present optimal and (under standard assumptions) near-optimal algorithms to compute it for 1.5D and 2.5D TIN terrains, respectively, and efficient approximate algorithms for raster DEMs. We validate the usefulness of the prickliness attribute with experiments in a large set of real terrains.
title Terrain prickliness: theoretical grounds for high complexity viewsheds
topic Computational Geometry
68U05
url https://arxiv.org/abs/2103.06696