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Autores principales: Mason, Federico, Nencioni, Gianfranco, Zanella, Andrea
Formato: Preprint
Publicado: 2021
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Acceso en línea:https://arxiv.org/abs/2105.07946
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author Mason, Federico
Nencioni, Gianfranco
Zanella, Andrea
author_facet Mason, Federico
Nencioni, Gianfranco
Zanella, Andrea
contents The Network Slicing (NS) paradigm enables the partition of physical and virtual resources among multiple logical networks, possibly managed by different tenants. In such a scenario, network resources need to be dynamically allocated according to the slices' requirements. In this paper, we attack the above problem by exploiting a Deep Reinforcement Learning approach. Our framework is based on a distributed architecture, where multiple agents cooperate towards a common goal. The agents' training is carried out following the Advantage Actor Critic algorithm, which allows to handle continuous action spaces. By means of extensive simulations, we show that our approach yields better performance than both a static allocation of system resources and an efficient empirical strategy. At the same time, the proposed system ensures high adaptability to different scenarios without the need for additional training.
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institution arXiv
publishDate 2021
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spellingShingle Using Distributed Reinforcement Learning for Resource Orchestration in a Network Slicing Scenario
Mason, Federico
Nencioni, Gianfranco
Zanella, Andrea
Multiagent Systems
The Network Slicing (NS) paradigm enables the partition of physical and virtual resources among multiple logical networks, possibly managed by different tenants. In such a scenario, network resources need to be dynamically allocated according to the slices' requirements. In this paper, we attack the above problem by exploiting a Deep Reinforcement Learning approach. Our framework is based on a distributed architecture, where multiple agents cooperate towards a common goal. The agents' training is carried out following the Advantage Actor Critic algorithm, which allows to handle continuous action spaces. By means of extensive simulations, we show that our approach yields better performance than both a static allocation of system resources and an efficient empirical strategy. At the same time, the proposed system ensures high adaptability to different scenarios without the need for additional training.
title Using Distributed Reinforcement Learning for Resource Orchestration in a Network Slicing Scenario
topic Multiagent Systems
url https://arxiv.org/abs/2105.07946