Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization

Fuente: arXiv
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Autori principali: Pang, Jing-Cheng, Xu, Tian, Jiang, Shengyi, Liu, Yu-Ren, Yu, Yang
Natura: Preprint
Pubblicazione: 2021
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author Pang, Jing-Cheng
Xu, Tian
Jiang, Shengyi
Liu, Yu-Ren
Yu, Yang
author_facet Pang, Jing-Cheng
Xu, Tian
Jiang, Shengyi
Liu, Yu-Ren
Yu, Yang
contents Reinforcement learning (RL) has demonstrated impressive performance in decision-making tasks like embodied control, autonomous driving and financial trading. In many decision-making tasks, the agents often encounter the problem of executing actions under limited budgets. However, classic RL methods typically overlook the challenges posed by such sparse-executing actions. They operate under the assumption that all actions can be taken for a unlimited number of times, both in the formulation of the problem and in the development of effective algorithms. To tackle the issue of limited action execution in RL, this paper first formalizes the problem as a Sparse Action Markov Decision Process (SA-MDP), in which specific actions in the action space can only be executed for a limited time. Then, we propose a policy optimization algorithm, Action Sparsity REgularization (ASRE), which adaptively handles each action with a distinct preference. ASRE operates through two steps: First, ASRE evaluates action sparsity by constrained action sampling. Following this, ASRE incorporates the sparsity evaluation into policy learning by way of an action distribution regularization. We provide theoretical identification that validates the convergence of ASRE to a regularized optimal value function. Experiments on tasks with known sparse-executing actions, where classical RL algorithms struggle to train policy efficiently, ASRE effectively constrains the action sampling and outperforms baselines. Moreover, we present that ASRE can generally improve the performance in Atari games, demonstrating its broad applicability.
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id arxiv_https___arxiv_org_abs_2105_08666
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization
Pang, Jing-Cheng
Xu, Tian
Jiang, Shengyi
Liu, Yu-Ren
Yu, Yang
Machine Learning
Artificial Intelligence
Reinforcement learning (RL) has demonstrated impressive performance in decision-making tasks like embodied control, autonomous driving and financial trading. In many decision-making tasks, the agents often encounter the problem of executing actions under limited budgets. However, classic RL methods typically overlook the challenges posed by such sparse-executing actions. They operate under the assumption that all actions can be taken for a unlimited number of times, both in the formulation of the problem and in the development of effective algorithms. To tackle the issue of limited action execution in RL, this paper first formalizes the problem as a Sparse Action Markov Decision Process (SA-MDP), in which specific actions in the action space can only be executed for a limited time. Then, we propose a policy optimization algorithm, Action Sparsity REgularization (ASRE), which adaptively handles each action with a distinct preference. ASRE operates through two steps: First, ASRE evaluates action sparsity by constrained action sampling. Following this, ASRE incorporates the sparsity evaluation into policy learning by way of an action distribution regularization. We provide theoretical identification that validates the convergence of ASRE to a regularized optimal value function. Experiments on tasks with known sparse-executing actions, where classical RL algorithms struggle to train policy efficiently, ASRE effectively constrains the action sampling and outperforms baselines. Moreover, we present that ASRE can generally improve the performance in Atari games, demonstrating its broad applicability.
title Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2105.08666