Expert Q-learning: Deep Reinforcement Learning with Coarse State Values from Offline Expert Examples

Fuente: arXiv
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Auteurs principaux: Meng, Li, Yazidi, Anis, Goodwin, Morten, Engelstad, Paal
Format: Preprint
Publié: 2021
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author Meng, Li
Yazidi, Anis
Goodwin, Morten
Engelstad, Paal
author_facet Meng, Li
Yazidi, Anis
Goodwin, Morten
Engelstad, Paal
contents In this article, we propose a novel algorithm for deep reinforcement learning named Expert Q-learning. Expert Q-learning is inspired by Dueling Q-learning and aims at incorporating semi-supervised learning into reinforcement learning through splitting Q-values into state values and action advantages. We require that an offline expert assesses the value of a state in a coarse manner using three discrete values. An expert network is designed in addition to the Q-network, which updates each time following the regular offline minibatch update whenever the expert example buffer is not empty. Using the board game Othello, we compare our algorithm with the baseline Q-learning algorithm, which is a combination of Double Q-learning and Dueling Q-learning. Our results show that Expert Q-learning is indeed useful and more resistant to the overestimation bias. The baseline Q-learning algorithm exhibits unstable and suboptimal behavior in non-deterministic settings, whereas Expert Q-learning demonstrates more robust performance with higher scores, illustrating that our algorithm is indeed suitable to integrate state values from expert examples into Q-learning.
format Preprint
id arxiv_https___arxiv_org_abs_2106_14642
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle Expert Q-learning: Deep Reinforcement Learning with Coarse State Values from Offline Expert Examples
Meng, Li
Yazidi, Anis
Goodwin, Morten
Engelstad, Paal
Machine Learning
Artificial Intelligence
In this article, we propose a novel algorithm for deep reinforcement learning named Expert Q-learning. Expert Q-learning is inspired by Dueling Q-learning and aims at incorporating semi-supervised learning into reinforcement learning through splitting Q-values into state values and action advantages. We require that an offline expert assesses the value of a state in a coarse manner using three discrete values. An expert network is designed in addition to the Q-network, which updates each time following the regular offline minibatch update whenever the expert example buffer is not empty. Using the board game Othello, we compare our algorithm with the baseline Q-learning algorithm, which is a combination of Double Q-learning and Dueling Q-learning. Our results show that Expert Q-learning is indeed useful and more resistant to the overestimation bias. The baseline Q-learning algorithm exhibits unstable and suboptimal behavior in non-deterministic settings, whereas Expert Q-learning demonstrates more robust performance with higher scores, illustrating that our algorithm is indeed suitable to integrate state values from expert examples into Q-learning.
title Expert Q-learning: Deep Reinforcement Learning with Coarse State Values from Offline Expert Examples
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2106.14642