A computational medical XR discipline
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arXiv
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| Main Authors: | , , , , , , , , , , , , , , , |
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| Format: | Preprint |
| Published: |
2021
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| Subjects: | |
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| _version_ | 1866914853440978944 |
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| author | Papagiannakis, George Greenleaf, Walter Cole, Michael Zhang, Mark Datta, Rabi Delahaye, Mathias Grigoriou, Eleni Kamarianakis, Manos Protopsaltis, Antonis Bijlenga, Philippe Magnenat-Thalmann, Nadia Tsiridis, Eleftherios Kenanidis, Eustathios Vamvakidis, Kyriakos Koutelidakis, Ioannis Kannape, Oliver A |
| author_facet | Papagiannakis, George Greenleaf, Walter Cole, Michael Zhang, Mark Datta, Rabi Delahaye, Mathias Grigoriou, Eleni Kamarianakis, Manos Protopsaltis, Antonis Bijlenga, Philippe Magnenat-Thalmann, Nadia Tsiridis, Eleftherios Kenanidis, Eustathios Vamvakidis, Kyriakos Koutelidakis, Ioannis Kannape, Oliver A |
| contents | Computational Medical Extended Reality (CMXR), brings together life sciences and neuroscience with mathematics, engineering and computer science. It unifies computational science (scientific computing) with intelligent extended reality and spatial computing for the medical field. It significantly differs from previous "Clinical XR" or "Medical XR" terms, as it is focusing on how to integrate computational methods from neural simulation to computational geometry, computational vision and computer graphics with deep learning models to solve specific hard problems in medicine and neuroscience: from low/no-code/genAI authoring platforms to deep learning XR systems for training, planning, operative navigation, therapy and rehabilitation. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2108_04136 |
| institution | arXiv |
| publishDate | 2021 |
| record_format | arxiv |
| spellingShingle | A computational medical XR discipline Papagiannakis, George Greenleaf, Walter Cole, Michael Zhang, Mark Datta, Rabi Delahaye, Mathias Grigoriou, Eleni Kamarianakis, Manos Protopsaltis, Antonis Bijlenga, Philippe Magnenat-Thalmann, Nadia Tsiridis, Eleftherios Kenanidis, Eustathios Vamvakidis, Kyriakos Koutelidakis, Ioannis Kannape, Oliver A Graphics Human-Computer Interaction Computational Medical Extended Reality (CMXR), brings together life sciences and neuroscience with mathematics, engineering and computer science. It unifies computational science (scientific computing) with intelligent extended reality and spatial computing for the medical field. It significantly differs from previous "Clinical XR" or "Medical XR" terms, as it is focusing on how to integrate computational methods from neural simulation to computational geometry, computational vision and computer graphics with deep learning models to solve specific hard problems in medicine and neuroscience: from low/no-code/genAI authoring platforms to deep learning XR systems for training, planning, operative navigation, therapy and rehabilitation. |
| title | A computational medical XR discipline |
| topic | Graphics Human-Computer Interaction |
| url | https://arxiv.org/abs/2108.04136 |