Planning for Dexterous Ungrasping: Secure Ungrasping through Dexterous Manipulation

Fuente: arXiv
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Autores principales: Kim, Chung Hee, Mak, Ka Hei, Seo, Jungwon
Formato: Preprint
Publicado: 2021
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author Kim, Chung Hee
Mak, Ka Hei
Seo, Jungwon
author_facet Kim, Chung Hee
Mak, Ka Hei
Seo, Jungwon
contents This paper presents a robotic manipulation technique for dexterous ungrasping. It refers to the capability of securely transferring a grasped object from the gripper to the robot's environment, i.e. the inverse of grasping or picking, through dexterous manipulation. The game of Go offers an example: consider how the player would typically place an initially pinch-grasped stone onto the board through the dexterous interaction between the fingers, the stone, and the board. Likewise, dexterous ungrasping addresses the necessity of changing the object's configuration relative to the gripper or the environment in order to securely keep hold of the object. In particular, we present a planning framework for determining a feasible minimum-cost motion path that completes dexterous ungrasping. Digit asymmetry in a gripper, i.e. difference in digit lengths, is discovered as the key to feasible and secure ungrasping. A set of experiments show the effectiveness of dexterous ungrasping in practical placement tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2108_13580
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle Planning for Dexterous Ungrasping: Secure Ungrasping through Dexterous Manipulation
Kim, Chung Hee
Mak, Ka Hei
Seo, Jungwon
Robotics
This paper presents a robotic manipulation technique for dexterous ungrasping. It refers to the capability of securely transferring a grasped object from the gripper to the robot's environment, i.e. the inverse of grasping or picking, through dexterous manipulation. The game of Go offers an example: consider how the player would typically place an initially pinch-grasped stone onto the board through the dexterous interaction between the fingers, the stone, and the board. Likewise, dexterous ungrasping addresses the necessity of changing the object's configuration relative to the gripper or the environment in order to securely keep hold of the object. In particular, we present a planning framework for determining a feasible minimum-cost motion path that completes dexterous ungrasping. Digit asymmetry in a gripper, i.e. difference in digit lengths, is discovered as the key to feasible and secure ungrasping. A set of experiments show the effectiveness of dexterous ungrasping in practical placement tasks.
title Planning for Dexterous Ungrasping: Secure Ungrasping through Dexterous Manipulation
topic Robotics
url https://arxiv.org/abs/2108.13580