The Weihrauch degree of finding Nash equilibria in multiplayer games

Fuente: arXiv
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Autores principales: Crook, Tonicha, Pauly, Arno
Formato: Preprint
Publicado: 2021
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author Crook, Tonicha
Pauly, Arno
author_facet Crook, Tonicha
Pauly, Arno
contents Is there an algorithm that takes a game in normal form as input, and outputs a Nash equilibrium? If the payoffs are integers, the answer is yes, and lot of work has been done in its computational complexity. If the payoffs are permitted to be real numbers, the answer is no, for continuity reasons. It is worthwhile to investigate the precise degree of non-computability (the Weihrauch degree), since knowing the degree entails what other approaches are available (eg, is there a randomized algorithm with positive success change?). The two player case has already been fully classified, but the multiplayer case remains open and is addressed here. Our approach involves classifying the degree of finding roots of polynomials, and lifting this to systems of polynomial inequalities via cylindrical algebraic decomposition.
format Preprint
id arxiv_https___arxiv_org_abs_2109_00972
institution arXiv
publishDate 2021
record_format arxiv
spellingShingle The Weihrauch degree of finding Nash equilibria in multiplayer games
Crook, Tonicha
Pauly, Arno
Logic in Computer Science
Computer Science and Game Theory
03B30, 03D30, 91A06, 12Y05
F.2
Is there an algorithm that takes a game in normal form as input, and outputs a Nash equilibrium? If the payoffs are integers, the answer is yes, and lot of work has been done in its computational complexity. If the payoffs are permitted to be real numbers, the answer is no, for continuity reasons. It is worthwhile to investigate the precise degree of non-computability (the Weihrauch degree), since knowing the degree entails what other approaches are available (eg, is there a randomized algorithm with positive success change?). The two player case has already been fully classified, but the multiplayer case remains open and is addressed here. Our approach involves classifying the degree of finding roots of polynomials, and lifting this to systems of polynomial inequalities via cylindrical algebraic decomposition.
title The Weihrauch degree of finding Nash equilibria in multiplayer games
topic Logic in Computer Science
Computer Science and Game Theory
03B30, 03D30, 91A06, 12Y05
F.2
url https://arxiv.org/abs/2109.00972