Distributed Nash Equilibrium Seeking over Time-Varying Directed Communication Networks

Fuente: arXiv
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Auteurs principaux: Nguyen, Duong Thuy Anh, Nguyen, Duong Tung, Nedić, Angelia
Format: Preprint
Publié: 2022
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author Nguyen, Duong Thuy Anh
Nguyen, Duong Tung
Nedić, Angelia
author_facet Nguyen, Duong Thuy Anh
Nguyen, Duong Tung
Nedić, Angelia
contents This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus dynamics, with individual agents minimizing their local costs through gradient steps and local information exchange with neighbors via a time-varying directed communication network. Addressing time-varying directed graphs presents significant challenges. Existing methods often circumvent this by focusing on static graphs or specific types of directed graphs or by requiring the stepsizes to scale with the Perron-Frobenius eigenvectors. In contrast, we establish novel results that provide a contraction property for the mixing terms associated with time-varying row-stochastic weight matrices. Our approach explicitly expresses the contraction coefficient based on the characteristics of the weight matrices and graph connectivity structures, rather than implicitly through the second-largest singular value of the weight matrix as in prior studies. The established results facilitate proving geometric convergence of the proposed algorithm and advance convergence analysis for distributed algorithms in time-varying directed communication networks. Numerical results on a Nash-Cournot game demonstrate the efficacy of the proposed method.
format Preprint
id arxiv_https___arxiv_org_abs_2201_02323
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Distributed Nash Equilibrium Seeking over Time-Varying Directed Communication Networks
Nguyen, Duong Thuy Anh
Nguyen, Duong Tung
Nedić, Angelia
Computer Science and Game Theory
91A10, 91A43, 05C20, 68W15
This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus dynamics, with individual agents minimizing their local costs through gradient steps and local information exchange with neighbors via a time-varying directed communication network. Addressing time-varying directed graphs presents significant challenges. Existing methods often circumvent this by focusing on static graphs or specific types of directed graphs or by requiring the stepsizes to scale with the Perron-Frobenius eigenvectors. In contrast, we establish novel results that provide a contraction property for the mixing terms associated with time-varying row-stochastic weight matrices. Our approach explicitly expresses the contraction coefficient based on the characteristics of the weight matrices and graph connectivity structures, rather than implicitly through the second-largest singular value of the weight matrix as in prior studies. The established results facilitate proving geometric convergence of the proposed algorithm and advance convergence analysis for distributed algorithms in time-varying directed communication networks. Numerical results on a Nash-Cournot game demonstrate the efficacy of the proposed method.
title Distributed Nash Equilibrium Seeking over Time-Varying Directed Communication Networks
topic Computer Science and Game Theory
91A10, 91A43, 05C20, 68W15
url https://arxiv.org/abs/2201.02323