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Main Authors: Varga, Balint, Inga, Jairo, Hohmann, Soeren
Format: Preprint
Published: 2022
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Online Access:https://arxiv.org/abs/2201.06651
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author Varga, Balint
Inga, Jairo
Hohmann, Soeren
author_facet Varga, Balint
Inga, Jairo
Hohmann, Soeren
contents This paper presents a systematic method for the design of a limited information shared control (LISC). LISC is used in applications where not all system states or reference trajectories are measurable by the automation. Typical examples are partially human-controlled systems, in which some subsystems are fully controlled by automation while others are controlled by a human. The proposed systematic design method uses a novel class of games to model human-machine interaction: the near potential differential games (NPDG). We provide a necessary and sufficient condition for the existence of an NPDG and derive an algorithm for finding a NPDG that completely describes a given differential game. The proposed design method is applied to the control of a large vehicle-manipulator system, in which the manipulator is controlled by a human operator and the vehicle is fully automated. The suitability of the NPDG to model differential games is verified in simulations, leading to a faster and more accurate controller design compared to manual tuning. Furthermore, the overall design process is validated in a study with sixteen test subjects, indicating the applicability of the proposed concept in real applications.
format Preprint
id arxiv_https___arxiv_org_abs_2201_06651
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Limited Information Shared Control: A Potential Game Approach
Varga, Balint
Inga, Jairo
Hohmann, Soeren
Systems and Control
Dynamical Systems
This paper presents a systematic method for the design of a limited information shared control (LISC). LISC is used in applications where not all system states or reference trajectories are measurable by the automation. Typical examples are partially human-controlled systems, in which some subsystems are fully controlled by automation while others are controlled by a human. The proposed systematic design method uses a novel class of games to model human-machine interaction: the near potential differential games (NPDG). We provide a necessary and sufficient condition for the existence of an NPDG and derive an algorithm for finding a NPDG that completely describes a given differential game. The proposed design method is applied to the control of a large vehicle-manipulator system, in which the manipulator is controlled by a human operator and the vehicle is fully automated. The suitability of the NPDG to model differential games is verified in simulations, leading to a faster and more accurate controller design compared to manual tuning. Furthermore, the overall design process is validated in a study with sixteen test subjects, indicating the applicability of the proposed concept in real applications.
title Limited Information Shared Control: A Potential Game Approach
topic Systems and Control
Dynamical Systems
url https://arxiv.org/abs/2201.06651