ADD 2022: the First Audio Deep Synthesis Detection Challenge
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arXiv
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| Main Authors: | , , , , , , , , , , , , , , , , , , , |
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| Format: | Preprint |
| Published: |
2022
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| _version_ | 1866929405086924800 |
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| author | Yi, Jiangyan Fu, Ruibo Tao, Jianhua Nie, Shuai Ma, Haoxin Wang, Chenglong Wang, Tao Tian, Zhengkun Zhang, Xiaohui Bai, Ye Fan, Cunhang Liang, Shan Wang, Shiming Zhang, Shuai Yan, Xinrui Xu, Le Wen, Zhengqi Li, Haizhou Lian, Zheng Liu, Bin |
| author_facet | Yi, Jiangyan Fu, Ruibo Tao, Jianhua Nie, Shuai Ma, Haoxin Wang, Chenglong Wang, Tao Tian, Zhengkun Zhang, Xiaohui Bai, Ye Fan, Cunhang Liang, Shan Wang, Shiming Zhang, Shuai Yan, Xinrui Xu, Le Wen, Zhengqi Li, Haizhou Lian, Zheng Liu, Bin |
| contents | Audio deepfake detection is an emerging topic, which was included in the ASVspoof 2021. However, the recent shared tasks have not covered many real-life and challenging scenarios. The first Audio Deep synthesis Detection challenge (ADD) was motivated to fill in the gap. The ADD 2022 includes three tracks: low-quality fake audio detection (LF), partially fake audio detection (PF) and audio fake game (FG). The LF track focuses on dealing with bona fide and fully fake utterances with various real-world noises etc. The PF track aims to distinguish the partially fake audio from the real. The FG track is a rivalry game, which includes two tasks: an audio generation task and an audio fake detection task. In this paper, we describe the datasets, evaluation metrics, and protocols. We also report major findings that reflect the recent advances in audio deepfake detection tasks. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2202_08433 |
| institution | arXiv |
| publishDate | 2022 |
| record_format | arxiv |
| spellingShingle | ADD 2022: the First Audio Deep Synthesis Detection Challenge Yi, Jiangyan Fu, Ruibo Tao, Jianhua Nie, Shuai Ma, Haoxin Wang, Chenglong Wang, Tao Tian, Zhengkun Zhang, Xiaohui Bai, Ye Fan, Cunhang Liang, Shan Wang, Shiming Zhang, Shuai Yan, Xinrui Xu, Le Wen, Zhengqi Li, Haizhou Lian, Zheng Liu, Bin Sound Machine Learning Audio and Speech Processing Audio deepfake detection is an emerging topic, which was included in the ASVspoof 2021. However, the recent shared tasks have not covered many real-life and challenging scenarios. The first Audio Deep synthesis Detection challenge (ADD) was motivated to fill in the gap. The ADD 2022 includes three tracks: low-quality fake audio detection (LF), partially fake audio detection (PF) and audio fake game (FG). The LF track focuses on dealing with bona fide and fully fake utterances with various real-world noises etc. The PF track aims to distinguish the partially fake audio from the real. The FG track is a rivalry game, which includes two tasks: an audio generation task and an audio fake detection task. In this paper, we describe the datasets, evaluation metrics, and protocols. We also report major findings that reflect the recent advances in audio deepfake detection tasks. |
| title | ADD 2022: the First Audio Deep Synthesis Detection Challenge |
| topic | Sound Machine Learning Audio and Speech Processing |
| url | https://arxiv.org/abs/2202.08433 |