UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?

Fuente: arXiv
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Autores principales: Traspadini, Alessandro, Giordani, Marco, Zorzi, Michele
Formato: Preprint
Publicado: 2022
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author Traspadini, Alessandro
Giordani, Marco
Zorzi, Michele
author_facet Traspadini, Alessandro
Giordani, Marco
Zorzi, Michele
contents In the context of 6th generation (6G) networks, vehicular edge computing (VEC) is emerging as a promising solution to let battery-powered ground vehicles with limited computing and storage resources offload processing tasks to more powerful devices. Given the dynamic vehicular environment, VEC systems need to be as flexible, intelligent, and adaptive as possible. To this aim, in this paper we study the opportunity to realize VEC via non-terrestrial networks (NTNs), where ground vehicles offload resource-hungry tasks to Unmanned Aerial Vehicles (UAVs), High Altitude Platforms (HAPs), or a combination of the two. We define an optimization problem in which tasks are modeled as a Poisson arrival process, and apply queuing theory to find the optimal offloading factor in the system. Numerical results show that aerial-assisted VEC is feasible even in dense networks, provided that high-capacity HAP/UAV platforms are available.
format Preprint
id arxiv_https___arxiv_org_abs_2202_10953
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?
Traspadini, Alessandro
Giordani, Marco
Zorzi, Michele
Networking and Internet Architecture
Signal Processing
In the context of 6th generation (6G) networks, vehicular edge computing (VEC) is emerging as a promising solution to let battery-powered ground vehicles with limited computing and storage resources offload processing tasks to more powerful devices. Given the dynamic vehicular environment, VEC systems need to be as flexible, intelligent, and adaptive as possible. To this aim, in this paper we study the opportunity to realize VEC via non-terrestrial networks (NTNs), where ground vehicles offload resource-hungry tasks to Unmanned Aerial Vehicles (UAVs), High Altitude Platforms (HAPs), or a combination of the two. We define an optimization problem in which tasks are modeled as a Poisson arrival process, and apply queuing theory to find the optimal offloading factor in the system. Numerical results show that aerial-assisted VEC is feasible even in dense networks, provided that high-capacity HAP/UAV platforms are available.
title UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?
topic Networking and Internet Architecture
Signal Processing
url https://arxiv.org/abs/2202.10953