Recommendations to Develop, Distribute and Market Sonification Apps

Fuente: arXiv
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Main Authors: Ziemer, Tim, Jadid, Navid Mirzayousef
Format: Preprint
Published: 2022
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author Ziemer, Tim
Jadid, Navid Mirzayousef
author_facet Ziemer, Tim
Jadid, Navid Mirzayousef
contents After decades of research, sonification is still rarely adopted in consumer electronics, software and user interfaces. Outside the science and arts scenes the term sonification seems not well known to the public. As a means of science communication, and in order to make software developers, producers of consumer electronics and end users aware of sonification, we developed, distributed, and promoted Tiltification. This smartphone app utilizes sonification to inform users about the tilt angle of their phone, so that they can use it as a torpedo level. In this paper we report on our app development, distribution and promotion strategies and reflect on their success in making the app in particular, and sonification in general, better known to the public. Finally, we give recommendations on how to develop, distribute and market sonification apps. This article is dedicated to research institutions without commercial interests.
format Preprint
id arxiv_https___arxiv_org_abs_2202_11195
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Recommendations to Develop, Distribute and Market Sonification Apps
Ziemer, Tim
Jadid, Navid Mirzayousef
Human-Computer Interaction
91Bxx, 91Cxx, 91Dxx, 91Exx, 91Fxx, 91Gxx, 68Uxx
H.5.5; H.5.2; H.5.1; H.1.2; E.3; D.m
After decades of research, sonification is still rarely adopted in consumer electronics, software and user interfaces. Outside the science and arts scenes the term sonification seems not well known to the public. As a means of science communication, and in order to make software developers, producers of consumer electronics and end users aware of sonification, we developed, distributed, and promoted Tiltification. This smartphone app utilizes sonification to inform users about the tilt angle of their phone, so that they can use it as a torpedo level. In this paper we report on our app development, distribution and promotion strategies and reflect on their success in making the app in particular, and sonification in general, better known to the public. Finally, we give recommendations on how to develop, distribute and market sonification apps. This article is dedicated to research institutions without commercial interests.
title Recommendations to Develop, Distribute and Market Sonification Apps
topic Human-Computer Interaction
91Bxx, 91Cxx, 91Dxx, 91Exx, 91Fxx, 91Gxx, 68Uxx
H.5.5; H.5.2; H.5.1; H.1.2; E.3; D.m
url https://arxiv.org/abs/2202.11195