Paying U-Attention to Textures: Multi-Stage Hourglass Vision Transformer for Universal Texture Synthesis

Fuente: arXiv
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Autori principali: Guo, Shouchang, Deschaintre, Valentin, Noll, Douglas, Roullier, Arthur
Natura: Preprint
Pubblicazione: 2022
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author Guo, Shouchang
Deschaintre, Valentin
Noll, Douglas
Roullier, Arthur
author_facet Guo, Shouchang
Deschaintre, Valentin
Noll, Douglas
Roullier, Arthur
contents We present a novel U-Attention vision Transformer for universal texture synthesis. We exploit the natural long-range dependencies enabled by the attention mechanism to allow our approach to synthesize diverse textures while preserving their structures in a single inference. We propose a hierarchical hourglass backbone that attends to the global structure and performs patch mapping at varying scales in a coarse-to-fine-to-coarse stream. Completed by skip connection and convolution designs that propagate and fuse information at different scales, our hierarchical U-Attention architecture unifies attention to features from macro structures to micro details, and progressively refines synthesis results at successive stages. Our method achieves stronger 2$\times$ synthesis than previous work on both stochastic and structured textures while generalizing to unseen textures without fine-tuning. Ablation studies demonstrate the effectiveness of each component of our architecture.
format Preprint
id arxiv_https___arxiv_org_abs_2202_11703
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Paying U-Attention to Textures: Multi-Stage Hourglass Vision Transformer for Universal Texture Synthesis
Guo, Shouchang
Deschaintre, Valentin
Noll, Douglas
Roullier, Arthur
Computer Vision and Pattern Recognition
Graphics
Image and Video Processing
We present a novel U-Attention vision Transformer for universal texture synthesis. We exploit the natural long-range dependencies enabled by the attention mechanism to allow our approach to synthesize diverse textures while preserving their structures in a single inference. We propose a hierarchical hourglass backbone that attends to the global structure and performs patch mapping at varying scales in a coarse-to-fine-to-coarse stream. Completed by skip connection and convolution designs that propagate and fuse information at different scales, our hierarchical U-Attention architecture unifies attention to features from macro structures to micro details, and progressively refines synthesis results at successive stages. Our method achieves stronger 2$\times$ synthesis than previous work on both stochastic and structured textures while generalizing to unseen textures without fine-tuning. Ablation studies demonstrate the effectiveness of each component of our architecture.
title Paying U-Attention to Textures: Multi-Stage Hourglass Vision Transformer for Universal Texture Synthesis
topic Computer Vision and Pattern Recognition
Graphics
Image and Video Processing
url https://arxiv.org/abs/2202.11703