Learning Dynamic Mechanisms in Unknown Environments: A Reinforcement Learning Approach

Fuente: arXiv
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Main Authors: Qiu, Shuang, Lyu, Boxiang, Meng, Qinglin, Wang, Zhaoran, Yang, Zhuoran, Jordan, Michael I.
Format: Preprint
Published: 2022
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author Qiu, Shuang
Lyu, Boxiang
Meng, Qinglin
Wang, Zhaoran
Yang, Zhuoran
Jordan, Michael I.
author_facet Qiu, Shuang
Lyu, Boxiang
Meng, Qinglin
Wang, Zhaoran
Yang, Zhuoran
Jordan, Michael I.
contents Dynamic mechanism design studies how mechanism designers should allocate resources among agents in a time-varying environment. We consider the problem where the agents interact with the mechanism designer according to an unknown Markov Decision Process (MDP), where agent rewards and the mechanism designer's state evolve according to an episodic MDP with unknown reward functions and transition kernels. We focus on the online setting with linear function approximation and propose novel learning algorithms to recover the dynamic Vickrey-Clarke-Grove (VCG) mechanism over multiple rounds of interaction. A key contribution of our approach is incorporating reward-free online Reinforcement Learning (RL) to aid exploration over a rich policy space to estimate prices in the dynamic VCG mechanism. We show that the regret of our proposed method is upper bounded by $\tilde{\mathcal{O}}(T^{2/3})$ and further devise a lower bound to show that our algorithm is efficient, incurring the same $Ω(T^{2 / 3})$ regret as the lower bound, where $T$ is the total number of rounds. Our work establishes the regret guarantee for online RL in solving dynamic mechanism design problems without prior knowledge of the underlying model.
format Preprint
id arxiv_https___arxiv_org_abs_2202_12797
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Learning Dynamic Mechanisms in Unknown Environments: A Reinforcement Learning Approach
Qiu, Shuang
Lyu, Boxiang
Meng, Qinglin
Wang, Zhaoran
Yang, Zhuoran
Jordan, Michael I.
Machine Learning
Computer Science and Game Theory
Optimization and Control
Dynamic mechanism design studies how mechanism designers should allocate resources among agents in a time-varying environment. We consider the problem where the agents interact with the mechanism designer according to an unknown Markov Decision Process (MDP), where agent rewards and the mechanism designer's state evolve according to an episodic MDP with unknown reward functions and transition kernels. We focus on the online setting with linear function approximation and propose novel learning algorithms to recover the dynamic Vickrey-Clarke-Grove (VCG) mechanism over multiple rounds of interaction. A key contribution of our approach is incorporating reward-free online Reinforcement Learning (RL) to aid exploration over a rich policy space to estimate prices in the dynamic VCG mechanism. We show that the regret of our proposed method is upper bounded by $\tilde{\mathcal{O}}(T^{2/3})$ and further devise a lower bound to show that our algorithm is efficient, incurring the same $Ω(T^{2 / 3})$ regret as the lower bound, where $T$ is the total number of rounds. Our work establishes the regret guarantee for online RL in solving dynamic mechanism design problems without prior knowledge of the underlying model.
title Learning Dynamic Mechanisms in Unknown Environments: A Reinforcement Learning Approach
topic Machine Learning
Computer Science and Game Theory
Optimization and Control
url https://arxiv.org/abs/2202.12797