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Main Authors: Zhong, Hai, Shimizu, Yutaka, Chen, Jianyu
Format: Preprint
Published: 2022
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Online Access:https://arxiv.org/abs/2203.01222
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author Zhong, Hai
Shimizu, Yutaka
Chen, Jianyu
author_facet Zhong, Hai
Shimizu, Yutaka
Chen, Jianyu
contents Dynamic game arises as a powerful paradigm for multi-robot planning, for which safety constraint satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints under uncertainty. Existing methods for solving stochastic games handle chance constraints using exponential penalties with hand-tuned weights. However, finding a suitable penalty weight is nontrivial and requires trial and error. In this paper, we propose the chance-constrained iterative linear-quadratic stochastic games (CCILQGames) algorithm. CCILQGames solves chance-constrained stochastic games using the augmented Lagrangian method. We evaluate our algorithm in three autonomous driving scenarios, including merge, intersection, and roundabout. Experimental results and Monte Carlo tests show that CCILQGames can generate safe and interactive strategies in stochastic environments.
format Preprint
id arxiv_https___arxiv_org_abs_2203_01222
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Chance-Constrained Iterative Linear-Quadratic Stochastic Games
Zhong, Hai
Shimizu, Yutaka
Chen, Jianyu
Robotics
Dynamic game arises as a powerful paradigm for multi-robot planning, for which safety constraint satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints under uncertainty. Existing methods for solving stochastic games handle chance constraints using exponential penalties with hand-tuned weights. However, finding a suitable penalty weight is nontrivial and requires trial and error. In this paper, we propose the chance-constrained iterative linear-quadratic stochastic games (CCILQGames) algorithm. CCILQGames solves chance-constrained stochastic games using the augmented Lagrangian method. We evaluate our algorithm in three autonomous driving scenarios, including merge, intersection, and roundabout. Experimental results and Monte Carlo tests show that CCILQGames can generate safe and interactive strategies in stochastic environments.
title Chance-Constrained Iterative Linear-Quadratic Stochastic Games
topic Robotics
url https://arxiv.org/abs/2203.01222