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Bibliographic Details
Main Author: Scott, Cory Braker
Format: Preprint
Published: 2022
Subjects:
Online Access:https://arxiv.org/abs/2203.01231
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author Scott, Cory Braker
author_facet Scott, Cory Braker
contents This preliminary paper presents initial explorations in rendering Iterated Function System (IFS) fractals using a differentiable rendering pipeline. Differentiable rendering is a recent innovation at the intersection of computer graphics and machine learning. A fractal rendering pipeline composed of differentiable operations opens up many possibilities for generating fractals that meet particular criteria. In this paper I demonstrate this pipeline by generating IFS fractals with fixed points that resemble a given target image - a famous problem known as the \emph{inverse IFS problem}. The main contributions of this work are as follows: 1) I demonstrate (and make code available) this rendering pipeline; 2) I discuss some of the nuances and pitfalls in gradient-descent-based optimization over fractal structures; 3) I discuss best practices to address some of these pitfalls; and finally 4) I discuss directions for further experiments to validate the technique.
format Preprint
id arxiv_https___arxiv_org_abs_2203_01231
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Differentiable Iterated Function Systems
Scott, Cory Braker
Graphics
Computer Vision and Pattern Recognition
This preliminary paper presents initial explorations in rendering Iterated Function System (IFS) fractals using a differentiable rendering pipeline. Differentiable rendering is a recent innovation at the intersection of computer graphics and machine learning. A fractal rendering pipeline composed of differentiable operations opens up many possibilities for generating fractals that meet particular criteria. In this paper I demonstrate this pipeline by generating IFS fractals with fixed points that resemble a given target image - a famous problem known as the \emph{inverse IFS problem}. The main contributions of this work are as follows: 1) I demonstrate (and make code available) this rendering pipeline; 2) I discuss some of the nuances and pitfalls in gradient-descent-based optimization over fractal structures; 3) I discuss best practices to address some of these pitfalls; and finally 4) I discuss directions for further experiments to validate the technique.
title Differentiable Iterated Function Systems
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2203.01231