Graded Monads and Behavioural Equivalence Games

Fuente: arXiv
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Main Authors: Ford, Chase, Beohar, Harsh, König, Barbara, Milius, Stefan, Schröder, Lutz
Format: Preprint
Published: 2022
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author Ford, Chase
Beohar, Harsh
König, Barbara
Milius, Stefan
Schröder, Lutz
author_facet Ford, Chase
Beohar, Harsh
König, Barbara
Milius, Stefan
Schröder, Lutz
contents The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic Spoiler-Duplicator game for graded semantics that is extracted from the given graded monad, and may be seen as playing out an equational proof; instances include standard pebble games for simulation and bisimulation as well as games for trace-like equivalences and coalgebraic behavioural equivalence. Considerations on an infinite variant of such games lead to a novel notion of infinite-depth graded semantics. Under reasonable restrictions, the infinite-depth graded semantics associated to a given graded equivalence can be characterized in terms of a determinization construction for coalgebras under the equivalence at hand.
format Preprint
id arxiv_https___arxiv_org_abs_2203_15467
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Graded Monads and Behavioural Equivalence Games
Ford, Chase
Beohar, Harsh
König, Barbara
Milius, Stefan
Schröder, Lutz
Logic in Computer Science
The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic Spoiler-Duplicator game for graded semantics that is extracted from the given graded monad, and may be seen as playing out an equational proof; instances include standard pebble games for simulation and bisimulation as well as games for trace-like equivalences and coalgebraic behavioural equivalence. Considerations on an infinite variant of such games lead to a novel notion of infinite-depth graded semantics. Under reasonable restrictions, the infinite-depth graded semantics associated to a given graded equivalence can be characterized in terms of a determinization construction for coalgebras under the equivalence at hand.
title Graded Monads and Behavioural Equivalence Games
topic Logic in Computer Science
url https://arxiv.org/abs/2203.15467