Half-Positional Objectives Recognized by Deterministic Büchi Automata

Fuente: arXiv
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Main Authors: Bouyer, Patricia, Casares, Antonio, Randour, Mickael, Vandenhove, Pierre
Format: Preprint
Published: 2022
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_version_ 1866909302698016768
author Bouyer, Patricia
Casares, Antonio
Randour, Mickael
Vandenhove, Pierre
author_facet Bouyer, Patricia
Casares, Antonio
Randour, Mickael
Vandenhove, Pierre
contents In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic Büchi automata (a subclass of omega-regular objectives) that are half-positional, that is, for which the protagonist can always play optimally using positional strategies (both over finite and infinite graphs). Our characterization consists of three natural conditions linked to the language-theoretic notion of right congruence. Furthermore, this characterization yields a polynomial-time algorithm to decide half-positionality of an objective recognized by a given deterministic Büchi automaton.
format Preprint
id arxiv_https___arxiv_org_abs_2205_01365
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Half-Positional Objectives Recognized by Deterministic Büchi Automata
Bouyer, Patricia
Casares, Antonio
Randour, Mickael
Vandenhove, Pierre
Computer Science and Game Theory
Formal Languages and Automata Theory
Logic in Computer Science
In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic Büchi automata (a subclass of omega-regular objectives) that are half-positional, that is, for which the protagonist can always play optimally using positional strategies (both over finite and infinite graphs). Our characterization consists of three natural conditions linked to the language-theoretic notion of right congruence. Furthermore, this characterization yields a polynomial-time algorithm to decide half-positionality of an objective recognized by a given deterministic Büchi automaton.
title Half-Positional Objectives Recognized by Deterministic Büchi Automata
topic Computer Science and Game Theory
Formal Languages and Automata Theory
Logic in Computer Science
url https://arxiv.org/abs/2205.01365