Learning A Simulation-based Visual Policy for Real-world Peg In Unseen Holes

Fuente: arXiv
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Main Authors: Xie, Liang, Yu, Hongxiang, Xu, Kechun, Yang, Tong, Wang, Minhang, Lu, Haojian, Xiong, Rong, Wang, Yue
Format: Preprint
Published: 2022
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_version_ 1866911727491219456
author Xie, Liang
Yu, Hongxiang
Xu, Kechun
Yang, Tong
Wang, Minhang
Lu, Haojian
Xiong, Rong
Wang, Yue
author_facet Xie, Liang
Yu, Hongxiang
Xu, Kechun
Yang, Tong
Wang, Minhang
Lu, Haojian
Xiong, Rong
Wang, Yue
contents This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation, and adapting to arbitrary unseen shapes in real world with minimal sim-to-real cost. The core idea is to decouple the generalization of the sensory-motor policy to the design of a fast-adaptable perception module and a simulated generic policy module. The framework consists of a segmentation network (SN), a virtual sensor network (VSN), and a controller network (CN). Concretely, the VSN is trained to measure the pose of the unseen shape from a segmented image. After that, given the shape-agnostic pose measurement, the CN is trained to achieve generic peg-in-hole. Finally, when applying to real unseen holes, we only have to fine-tune the SN required by the simulated VSN+CN. To further minimize the transfer cost, we propose to automatically collect and annotate the data for the SN after one-minute human teaching. Simulated and real-world results are presented under the configurations of eye-to/in-hand. An electric vehicle charging system with the proposed policy inside achieves a 10/10 success rate in 2-3s, using only hundreds of auto-labeled samples for the SN transfer.
format Preprint
id arxiv_https___arxiv_org_abs_2205_04297
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Learning A Simulation-based Visual Policy for Real-world Peg In Unseen Holes
Xie, Liang
Yu, Hongxiang
Xu, Kechun
Yang, Tong
Wang, Minhang
Lu, Haojian
Xiong, Rong
Wang, Yue
Robotics
Artificial Intelligence
This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation, and adapting to arbitrary unseen shapes in real world with minimal sim-to-real cost. The core idea is to decouple the generalization of the sensory-motor policy to the design of a fast-adaptable perception module and a simulated generic policy module. The framework consists of a segmentation network (SN), a virtual sensor network (VSN), and a controller network (CN). Concretely, the VSN is trained to measure the pose of the unseen shape from a segmented image. After that, given the shape-agnostic pose measurement, the CN is trained to achieve generic peg-in-hole. Finally, when applying to real unseen holes, we only have to fine-tune the SN required by the simulated VSN+CN. To further minimize the transfer cost, we propose to automatically collect and annotate the data for the SN after one-minute human teaching. Simulated and real-world results are presented under the configurations of eye-to/in-hand. An electric vehicle charging system with the proposed policy inside achieves a 10/10 success rate in 2-3s, using only hundreds of auto-labeled samples for the SN transfer.
title Learning A Simulation-based Visual Policy for Real-world Peg In Unseen Holes
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2205.04297