Communicating with Anecdotes

Fuente: arXiv
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Auteurs principaux: Haghtalab, Nika, Immorlica, Nicole, Lucier, Brendan, Mobius, Markus, Mohan, Divyarthi
Format: Preprint
Publié: 2022
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author Haghtalab, Nika
Immorlica, Nicole
Lucier, Brendan
Mobius, Markus
Mohan, Divyarthi
author_facet Haghtalab, Nika
Immorlica, Nicole
Lucier, Brendan
Mobius, Markus
Mohan, Divyarthi
contents We study a communication game between a sender and a receiver. The sender chooses one of her signals about the state of the world (i.e., anecdotes) and communicates to the receiver who takes an action affecting both players. The sender and the receiver both care about the state of the world but are also influenced by personal preferences, so their ideal actions can differ. We characterize perfect Bayesian equilibria. The sender faces a temptation to persuade: she wants to select a biased anecdote to influence the receiver's action. Anecdotes are still informative to the receiver (who will debias at equilibrium) but the attempt to persuade comes at a cost to precision. This gives rise to informational homophily where the receiver prefers to listen to like-minded senders because they provide higher-precision signals. Communication becomes polarized when the sender is an expert with access to many signals, with the sender choosing extreme outlier anecdotes at equilibrium (unless preferences are perfectly aligned). This polarization dissipates all gains from communication with an increasingly well-informed sender when the anecdote distribution is heavy-tailed. Experts can therefore face a curse of informedness: receivers will prefer to listen to less-informed senders who cannot pick biased signals as easily.
format Preprint
id arxiv_https___arxiv_org_abs_2205_13461
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Communicating with Anecdotes
Haghtalab, Nika
Immorlica, Nicole
Lucier, Brendan
Mobius, Markus
Mohan, Divyarthi
Theoretical Economics
Computer Science and Game Theory
We study a communication game between a sender and a receiver. The sender chooses one of her signals about the state of the world (i.e., anecdotes) and communicates to the receiver who takes an action affecting both players. The sender and the receiver both care about the state of the world but are also influenced by personal preferences, so their ideal actions can differ. We characterize perfect Bayesian equilibria. The sender faces a temptation to persuade: she wants to select a biased anecdote to influence the receiver's action. Anecdotes are still informative to the receiver (who will debias at equilibrium) but the attempt to persuade comes at a cost to precision. This gives rise to informational homophily where the receiver prefers to listen to like-minded senders because they provide higher-precision signals. Communication becomes polarized when the sender is an expert with access to many signals, with the sender choosing extreme outlier anecdotes at equilibrium (unless preferences are perfectly aligned). This polarization dissipates all gains from communication with an increasingly well-informed sender when the anecdote distribution is heavy-tailed. Experts can therefore face a curse of informedness: receivers will prefer to listen to less-informed senders who cannot pick biased signals as easily.
title Communicating with Anecdotes
topic Theoretical Economics
Computer Science and Game Theory
url https://arxiv.org/abs/2205.13461