VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Weerasinghe, Maheshya, Biener, Verena, Grubert, Jens, Quigley, Aaron J, Toniolo, Alice, Pucihar, Klen Čopič, Kljun, Matjaž
Format: Preprint
Veröffentlicht: 2022
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866911217861263360
author Weerasinghe, Maheshya
Biener, Verena
Grubert, Jens
Quigley, Aaron J
Toniolo, Alice
Pucihar, Klen Čopič
Kljun, Matjaž
author_facet Weerasinghe, Maheshya
Biener, Verena
Grubert, Jens
Quigley, Aaron J
Toniolo, Alice
Pucihar, Klen Čopič
Kljun, Matjaž
contents Learning vocabulary in a primary or secondary language is enhanced when we encounter words in context. This context can be afforded by the place or activity we are engaged with. Existing learning environments include formal learning, mnemonics, flashcards, use of a dictionary or thesaurus, all leading to practice with new words in context. In this work, we propose an enhancement to the language learning process by providing the user with words and learning tools in context, with VocabulARy. VocabulARy visually annotates objects in AR, in the user's surroundings, with the corresponding English (first language) and Japanese (second language) words to enhance the language learning process. In addition to the written and audio description of each word, we also present the user with a keyword and its visualisation to enhance memory retention. We evaluate our prototype by comparing it to an alternate AR system that does not show an additional visualisation of the keyword, and, also, we compare it to two non-AR systems on a tablet, one with and one without visualising the keyword. Our results indicate that AR outperforms the tablet system regarding immediate recall, mental effort and task completion time. Additionally, the visualisation approach scored significantly higher than showing only the written keyword with respect to immediate and delayed recall and learning efficiency, mental effort and task-completion time.
format Preprint
id arxiv_https___arxiv_org_abs_2207_00896
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations
Weerasinghe, Maheshya
Biener, Verena
Grubert, Jens
Quigley, Aaron J
Toniolo, Alice
Pucihar, Klen Čopič
Kljun, Matjaž
Human-Computer Interaction
Graphics
Learning vocabulary in a primary or secondary language is enhanced when we encounter words in context. This context can be afforded by the place or activity we are engaged with. Existing learning environments include formal learning, mnemonics, flashcards, use of a dictionary or thesaurus, all leading to practice with new words in context. In this work, we propose an enhancement to the language learning process by providing the user with words and learning tools in context, with VocabulARy. VocabulARy visually annotates objects in AR, in the user's surroundings, with the corresponding English (first language) and Japanese (second language) words to enhance the language learning process. In addition to the written and audio description of each word, we also present the user with a keyword and its visualisation to enhance memory retention. We evaluate our prototype by comparing it to an alternate AR system that does not show an additional visualisation of the keyword, and, also, we compare it to two non-AR systems on a tablet, one with and one without visualising the keyword. Our results indicate that AR outperforms the tablet system regarding immediate recall, mental effort and task completion time. Additionally, the visualisation approach scored significantly higher than showing only the written keyword with respect to immediate and delayed recall and learning efficiency, mental effort and task-completion time.
title VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations
topic Human-Computer Interaction
Graphics
url https://arxiv.org/abs/2207.00896