Sporthesia: Augmenting Sports Videos Using Natural Language

Fuente: arXiv
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Autores principales: Zhu-Tian, Chen, Yang, Qisen, Xie, Xiao, Beyer, Johanna, Xia, Haijun, Wu, Yingcai, Pfister, Hanspeter
Formato: Preprint
Publicado: 2022
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author Zhu-Tian, Chen
Yang, Qisen
Xie, Xiao
Beyer, Johanna
Xia, Haijun
Wu, Yingcai
Pfister, Hanspeter
author_facet Zhu-Tian, Chen
Yang, Qisen
Xie, Xiao
Beyer, Johanna
Xia, Haijun
Wu, Yingcai
Pfister, Hanspeter
contents Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating augmented sports videos remains a challenging task, requiring considerable time and video editing skills. On the other hand, sports insights are often communicated using natural language, such as in commentaries, oral presentations, and articles, but usually lack visual cues. Thus, this work aims to facilitate the creation of augmented sports videos by enabling analysts to directly create visualizations embedded in videos using insights expressed in natural language. To achieve this goal, we propose a three-step approach - 1) detecting visualizable entities in the text, 2) mapping these entities into visualizations, and 3) scheduling these visualizations to play with the video - and analyzed 155 sports video clips and the accompanying commentaries for accomplishing these steps. Informed by our analysis, we have designed and implemented Sporthesia, a proof-of-concept system that takes racket-based sports videos and textual commentaries as the input and outputs augmented videos. We demonstrate Sporthesia's applicability in two exemplar scenarios, i.e., authoring augmented sports videos using text and augmenting historical sports videos based on auditory comments. A technical evaluation shows that Sporthesia achieves high accuracy (F1-score of 0.9) in detecting visualizable entities in the text. An expert evaluation with eight sports analysts suggests high utility, effectiveness, and satisfaction with our language-driven authoring method and provides insights for future improvement and opportunities.
format Preprint
id arxiv_https___arxiv_org_abs_2209_03434
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Sporthesia: Augmenting Sports Videos Using Natural Language
Zhu-Tian, Chen
Yang, Qisen
Xie, Xiao
Beyer, Johanna
Xia, Haijun
Wu, Yingcai
Pfister, Hanspeter
Human-Computer Interaction
Graphics
Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating augmented sports videos remains a challenging task, requiring considerable time and video editing skills. On the other hand, sports insights are often communicated using natural language, such as in commentaries, oral presentations, and articles, but usually lack visual cues. Thus, this work aims to facilitate the creation of augmented sports videos by enabling analysts to directly create visualizations embedded in videos using insights expressed in natural language. To achieve this goal, we propose a three-step approach - 1) detecting visualizable entities in the text, 2) mapping these entities into visualizations, and 3) scheduling these visualizations to play with the video - and analyzed 155 sports video clips and the accompanying commentaries for accomplishing these steps. Informed by our analysis, we have designed and implemented Sporthesia, a proof-of-concept system that takes racket-based sports videos and textual commentaries as the input and outputs augmented videos. We demonstrate Sporthesia's applicability in two exemplar scenarios, i.e., authoring augmented sports videos using text and augmenting historical sports videos based on auditory comments. A technical evaluation shows that Sporthesia achieves high accuracy (F1-score of 0.9) in detecting visualizable entities in the text. An expert evaluation with eight sports analysts suggests high utility, effectiveness, and satisfaction with our language-driven authoring method and provides insights for future improvement and opportunities.
title Sporthesia: Augmenting Sports Videos Using Natural Language
topic Human-Computer Interaction
Graphics
url https://arxiv.org/abs/2209.03434