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Main Authors: Goree, Samuel, Appleby, Gabriel, Crandall, David, Su, Norman
Format: Preprint
Published: 2022
Subjects:
Online Access:https://arxiv.org/abs/2209.11200
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author Goree, Samuel
Appleby, Gabriel
Crandall, David
Su, Norman
author_facet Goree, Samuel
Appleby, Gabriel
Crandall, David
Su, Norman
contents Research papers, in addition to textual documents, are a designed interface through which researchers communicate. Recently, rapid growth has transformed that interface in many fields of computing. In this work, we examine the effects of this growth from a media archaeology perspective, through the changes to figures and tables in research papers. Specifically, we study these changes in computer vision over the past decade, as the deep learning revolution has driven unprecedented growth in the discipline. We ground our investigation through interviews with veteran researchers spanning computer vision, graphics, and visualization. Our analysis focuses on the research attention economy: how research paper elements contribute towards advertising, measuring, and disseminating an increasingly commodified "contribution." Through this work, we seek to motivate future discussion surrounding the design of both the research paper itself as well as the larger sociotechnical research publishing system, including tools for finding, reading, and writing research papers.
format Preprint
id arxiv_https___arxiv_org_abs_2209_11200
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Attention is All They Need: Exploring the Media Archaeology of the Computer Vision Research Paper
Goree, Samuel
Appleby, Gabriel
Crandall, David
Su, Norman
Computers and Society
Computer Vision and Pattern Recognition
K.7.m
Research papers, in addition to textual documents, are a designed interface through which researchers communicate. Recently, rapid growth has transformed that interface in many fields of computing. In this work, we examine the effects of this growth from a media archaeology perspective, through the changes to figures and tables in research papers. Specifically, we study these changes in computer vision over the past decade, as the deep learning revolution has driven unprecedented growth in the discipline. We ground our investigation through interviews with veteran researchers spanning computer vision, graphics, and visualization. Our analysis focuses on the research attention economy: how research paper elements contribute towards advertising, measuring, and disseminating an increasingly commodified "contribution." Through this work, we seek to motivate future discussion surrounding the design of both the research paper itself as well as the larger sociotechnical research publishing system, including tools for finding, reading, and writing research papers.
title Attention is All They Need: Exploring the Media Archaeology of the Computer Vision Research Paper
topic Computers and Society
Computer Vision and Pattern Recognition
K.7.m
url https://arxiv.org/abs/2209.11200