Connecting XOR and XOR* games

Fuente: arXiv
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Autores principales: Catani, Lorenzo, Faleiro, Ricardo, Emeriau, Pierre-Emmanuel, Mansfield, Shane, Pappa, Anna
Formato: Preprint
Publicado: 2022
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author Catani, Lorenzo
Faleiro, Ricardo
Emeriau, Pierre-Emmanuel
Mansfield, Shane
Pappa, Anna
author_facet Catani, Lorenzo
Faleiro, Ricardo
Emeriau, Pierre-Emmanuel
Mansfield, Shane
Pappa, Anna
contents In this work we focus on two classes of games: XOR nonlocal games and XOR* sequential games with monopartite resources. XOR games have been widely studied in the literature of nonlocal games, and we introduce XOR* games as their natural counterpart within the class of games where a resource system is subjected to a sequence of controlled operations and a final measurement. Examples of XOR* games are $2\rightarrow 1$ quantum random access codes (QRAC) and the CHSH* game introduced by Henaut et al. in [PRA 98,060302(2018)]. We prove, using the diagrammatic language of process theories, that under certain assumptions these two classes of games can be related via an explicit theorem that connects their optimal strategies, and so their classical (Bell) and quantum (Tsirelson) bounds. We also show that two of such assumptions -- the reversibility of transformations and the bi-dimensionality of the resource system in the XOR* games -- are strictly necessary for the theorem to hold by providing explicit counterexamples. We conclude with several examples of pairs of XOR/XOR* games and by discussing in detail the possible resources that power the quantum computational advantages in XOR* games.
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id arxiv_https___arxiv_org_abs_2210_00397
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Connecting XOR and XOR* games
Catani, Lorenzo
Faleiro, Ricardo
Emeriau, Pierre-Emmanuel
Mansfield, Shane
Pappa, Anna
Quantum Physics
In this work we focus on two classes of games: XOR nonlocal games and XOR* sequential games with monopartite resources. XOR games have been widely studied in the literature of nonlocal games, and we introduce XOR* games as their natural counterpart within the class of games where a resource system is subjected to a sequence of controlled operations and a final measurement. Examples of XOR* games are $2\rightarrow 1$ quantum random access codes (QRAC) and the CHSH* game introduced by Henaut et al. in [PRA 98,060302(2018)]. We prove, using the diagrammatic language of process theories, that under certain assumptions these two classes of games can be related via an explicit theorem that connects their optimal strategies, and so their classical (Bell) and quantum (Tsirelson) bounds. We also show that two of such assumptions -- the reversibility of transformations and the bi-dimensionality of the resource system in the XOR* games -- are strictly necessary for the theorem to hold by providing explicit counterexamples. We conclude with several examples of pairs of XOR/XOR* games and by discussing in detail the possible resources that power the quantum computational advantages in XOR* games.
title Connecting XOR and XOR* games
topic Quantum Physics
url https://arxiv.org/abs/2210.00397