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Main Authors: Szep, Marton, Lauenburg, Leander, Farkas, Kevin, Su, Xiyan, Zang, Chuanlong
Format: Preprint
Published: 2022
Subjects:
Online Access:https://arxiv.org/abs/2210.17138
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author Szep, Marton
Lauenburg, Leander
Farkas, Kevin
Su, Xiyan
Zang, Chuanlong
author_facet Szep, Marton
Lauenburg, Leander
Farkas, Kevin
Su, Xiyan
Zang, Chuanlong
contents In recent years, reinforcement learning (RL) has shown great potential for solving tasks in well-defined environments like games or robotics. This paper aims to solve the robotic reaching task in a simulation run on the Neurorobotics Platform (NRP). The target position is initialized randomly and the robot has 6 degrees of freedom. We compare the performance of various state-of-the-art model-free algorithms. At first, the agent is trained on ground truth data from the simulation to reach the target position in only one continuous movement. Later the complexity of the task is increased by using image data as input from the simulation environment. Experimental results show that training efficiency and results can be improved with appropriate dynamic training schedule function for curriculum learning.
format Preprint
id arxiv_https___arxiv_org_abs_2210_17138
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Reinforcement Learning for Solving Robotic Reaching Tasks in the Neurorobotics Platform
Szep, Marton
Lauenburg, Leander
Farkas, Kevin
Su, Xiyan
Zang, Chuanlong
Robotics
In recent years, reinforcement learning (RL) has shown great potential for solving tasks in well-defined environments like games or robotics. This paper aims to solve the robotic reaching task in a simulation run on the Neurorobotics Platform (NRP). The target position is initialized randomly and the robot has 6 degrees of freedom. We compare the performance of various state-of-the-art model-free algorithms. At first, the agent is trained on ground truth data from the simulation to reach the target position in only one continuous movement. Later the complexity of the task is increased by using image data as input from the simulation environment. Experimental results show that training efficiency and results can be improved with appropriate dynamic training schedule function for curriculum learning.
title Reinforcement Learning for Solving Robotic Reaching Tasks in the Neurorobotics Platform
topic Robotics
url https://arxiv.org/abs/2210.17138