Many-Server Queueing Systems with Heterogeneous Strategic Servers in Heavy Traffic

Fuente: arXiv
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Autores principales: Büke, Burak, Reis, Goncalo dos, Platonov, Vadim
Formato: Preprint
Publicado: 2022
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_version_ 1866909624172544000
author Büke, Burak
Reis, Goncalo dos
Platonov, Vadim
author_facet Büke, Burak
Reis, Goncalo dos
Platonov, Vadim
contents In most service systems, the servers are humans who desire to experience a certain level of idleness. In call centers, this manifests itself as the call avoidance behavior, where servers strategically adjust their service rate to strike a balance between the idleness they receive and effort to work harder. Moreover, being humans, each server values this trade-off differently and has different capabilities. Drawing ideas on mean-field games we develop a novel framework relying on measure-valued processes to simultaneously address strategic server behavior and inherent server heterogeneity in service systems. This framework enables us to extend the recent literature on strategic servers in four new directions by: (i) incorporating individual choices of servers, (ii) incorporating individual abilities of servers, (iii) modeling the discomfort experienced by servers due to low levels of idleness, and (iv) considering more general routing policies. Using our framework, we are able to asymptotically characterize asymmetric Nash equilibria for many-server systems with strategic servers. In simpler cases, it has been shown that the purely quality-driven regime is asymptotically optimal. However, we show that if the discomfort increases fast enough as the idleness approaches zero, the quality-and-efficiency-driven regime and other quality driven regimes can be optimal. This is the first time this conclusion appears in the literature.
format Preprint
id arxiv_https___arxiv_org_abs_2211_04158
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Many-Server Queueing Systems with Heterogeneous Strategic Servers in Heavy Traffic
Büke, Burak
Reis, Goncalo dos
Platonov, Vadim
Probability
Primary: 90B22, 60F17, 91A15, Secondary: 60K25
In most service systems, the servers are humans who desire to experience a certain level of idleness. In call centers, this manifests itself as the call avoidance behavior, where servers strategically adjust their service rate to strike a balance between the idleness they receive and effort to work harder. Moreover, being humans, each server values this trade-off differently and has different capabilities. Drawing ideas on mean-field games we develop a novel framework relying on measure-valued processes to simultaneously address strategic server behavior and inherent server heterogeneity in service systems. This framework enables us to extend the recent literature on strategic servers in four new directions by: (i) incorporating individual choices of servers, (ii) incorporating individual abilities of servers, (iii) modeling the discomfort experienced by servers due to low levels of idleness, and (iv) considering more general routing policies. Using our framework, we are able to asymptotically characterize asymmetric Nash equilibria for many-server systems with strategic servers. In simpler cases, it has been shown that the purely quality-driven regime is asymptotically optimal. However, we show that if the discomfort increases fast enough as the idleness approaches zero, the quality-and-efficiency-driven regime and other quality driven regimes can be optimal. This is the first time this conclusion appears in the literature.
title Many-Server Queueing Systems with Heterogeneous Strategic Servers in Heavy Traffic
topic Probability
Primary: 90B22, 60F17, 91A15, Secondary: 60K25
url https://arxiv.org/abs/2211.04158