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Hauptverfasser: Saadati, Sina, Razzazi, Mohammadreza
Format: Preprint
Veröffentlicht: 2022
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2212.12760
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author Saadati, Sina
Razzazi, Mohammadreza
author_facet Saadati, Sina
Razzazi, Mohammadreza
contents Despite the fact that only a small portion of muscles are affected in motion disease and disorders, medical therapies do not distinguish between healthy and unhealthy muscles. In this paper, a method is devised in order to calculate the neural stimuli of the lower body during gait cycle and check if any group of muscles are not acting properly. For this reason, an agent-based model of human muscle is proposed. The agent is able to convert neural stimuli to force generated by the muscle and vice versa. It can be used in many researches including medical education and research and prosthesis development. Then, Boots algorithm is designed based on a biomechanical model of human lower body to do a reverse dynamics of human motion by computing the forces generated by each muscle group. Using the agent-driven model of human muscle and boots algorithm, a user-friendly application is developed which can calculate the number of neural stimuli received by each muscle during gait cycle. The application can be used by clinical experts to distinguish between healthy and unhealthy muscles.
format Preprint
id arxiv_https___arxiv_org_abs_2212_12760
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Agent-based Modeling and Simulation of Human Muscle For Development of Human Gait Analyzer Application
Saadati, Sina
Razzazi, Mohammadreza
Artificial Intelligence
Multiagent Systems
Despite the fact that only a small portion of muscles are affected in motion disease and disorders, medical therapies do not distinguish between healthy and unhealthy muscles. In this paper, a method is devised in order to calculate the neural stimuli of the lower body during gait cycle and check if any group of muscles are not acting properly. For this reason, an agent-based model of human muscle is proposed. The agent is able to convert neural stimuli to force generated by the muscle and vice versa. It can be used in many researches including medical education and research and prosthesis development. Then, Boots algorithm is designed based on a biomechanical model of human lower body to do a reverse dynamics of human motion by computing the forces generated by each muscle group. Using the agent-driven model of human muscle and boots algorithm, a user-friendly application is developed which can calculate the number of neural stimuli received by each muscle during gait cycle. The application can be used by clinical experts to distinguish between healthy and unhealthy muscles.
title Agent-based Modeling and Simulation of Human Muscle For Development of Human Gait Analyzer Application
topic Artificial Intelligence
Multiagent Systems
url https://arxiv.org/abs/2212.12760