Interactive and Iterative Peer Assessment

Fuente: arXiv
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Main Author: Dery, Lihi
Format: Preprint
Published: 2022
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author Dery, Lihi
author_facet Dery, Lihi
contents Iterative peer grading activities may keep students engaged during in-class project presentations. Effective methods for collecting and aggregating peer assessment data are essential. Students tend to grade projects favorably. So, while asking students for numeric grades is a common approach, it often leads to inflated grades across all projects, resulting in numerous ties for the top grades. Additionally, students may strategically assign lower grades to others' projects so that their projects will shine. Alternatively, requesting students to rank all projects from best to worst presents challenges due to limitations in human cognitive capacity. To address these issues, we propose a novel peer grading model consisting of (a) an algorithm designed to elicit student evaluations and (b) a median-based voting protocol for aggregating grades to a single ranked order that reduces ties. An application based on our model was deployed and tested in a university course, demonstrating fewer ties between alternatives and a significant decrease in students' cognitive and communication burdens.
format Preprint
id arxiv_https___arxiv_org_abs_2212_13774
institution arXiv
publishDate 2022
record_format arxiv
spellingShingle Interactive and Iterative Peer Assessment
Dery, Lihi
Computer Science and Game Theory
Iterative peer grading activities may keep students engaged during in-class project presentations. Effective methods for collecting and aggregating peer assessment data are essential. Students tend to grade projects favorably. So, while asking students for numeric grades is a common approach, it often leads to inflated grades across all projects, resulting in numerous ties for the top grades. Additionally, students may strategically assign lower grades to others' projects so that their projects will shine. Alternatively, requesting students to rank all projects from best to worst presents challenges due to limitations in human cognitive capacity. To address these issues, we propose a novel peer grading model consisting of (a) an algorithm designed to elicit student evaluations and (b) a median-based voting protocol for aggregating grades to a single ranked order that reduces ties. An application based on our model was deployed and tested in a university course, demonstrating fewer ties between alternatives and a significant decrease in students' cognitive and communication burdens.
title Interactive and Iterative Peer Assessment
topic Computer Science and Game Theory
url https://arxiv.org/abs/2212.13774