Spatial Voting with Incomplete Voter Information

Fuente: arXiv
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Autori principali: Imber, Aviram, Israel, Jonas, Brill, Markus, Shachnai, Hadas, Kimelfeld, Benny
Natura: Preprint
Pubblicazione: 2023
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author Imber, Aviram
Israel, Jonas
Brill, Markus
Shachnai, Hadas
Kimelfeld, Benny
author_facet Imber, Aviram
Israel, Jonas
Brill, Markus
Shachnai, Hadas
Kimelfeld, Benny
contents We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location of voters' ideal points is incomplete: for each dimension, we are given an interval of possible values. We study the computational complexity of finding the possible and necessary winners for positional scoring rules. Our results show that we retain tractable cases of the classic model where voters have partial-order preferences. Moreover, we show that there are positional scoring rules under which the possible-winner problem is intractable for partial orders, but tractable in the one-dimensional spatial setting. We also consider approval voting in this setting. We show that for up to two dimensions, the necessary-winner problem is tractable, while the possible-winner problem is hard for any number of dimensions.
format Preprint
id arxiv_https___arxiv_org_abs_2302_08929
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Spatial Voting with Incomplete Voter Information
Imber, Aviram
Israel, Jonas
Brill, Markus
Shachnai, Hadas
Kimelfeld, Benny
Computer Science and Game Theory
Computational Complexity
We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location of voters' ideal points is incomplete: for each dimension, we are given an interval of possible values. We study the computational complexity of finding the possible and necessary winners for positional scoring rules. Our results show that we retain tractable cases of the classic model where voters have partial-order preferences. Moreover, we show that there are positional scoring rules under which the possible-winner problem is intractable for partial orders, but tractable in the one-dimensional spatial setting. We also consider approval voting in this setting. We show that for up to two dimensions, the necessary-winner problem is tractable, while the possible-winner problem is hard for any number of dimensions.
title Spatial Voting with Incomplete Voter Information
topic Computer Science and Game Theory
Computational Complexity
url https://arxiv.org/abs/2302.08929