GHQ: Grouped Hybrid Q Learning for Heterogeneous Cooperative Multi-agent Reinforcement Learning

Fuente: arXiv
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Autores principales: Yu, Xiaoyang, Lin, Youfang, Wang, Xiangsen, Han, Sheng, Lv, Kai
Formato: Preprint
Publicado: 2023
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author Yu, Xiaoyang
Lin, Youfang
Wang, Xiangsen
Han, Sheng
Lv, Kai
author_facet Yu, Xiaoyang
Lin, Youfang
Wang, Xiangsen
Han, Sheng
Lv, Kai
contents Previous deep multi-agent reinforcement learning (MARL) algorithms have achieved impressive results, typically in homogeneous scenarios. However, heterogeneous scenarios are also very common and usually harder to solve. In this paper, we mainly discuss cooperative heterogeneous MARL problems in Starcraft Multi-Agent Challenges (SMAC) environment. We firstly define and describe the heterogeneous problems in SMAC. In order to comprehensively reveal and study the problem, we make new maps added to the original SMAC maps. We find that baseline algorithms fail to perform well in those heterogeneous maps. To address this issue, we propose the Grouped Individual-Global-Max Consistency (GIGM) and a novel MARL algorithm, Grouped Hybrid Q Learning (GHQ). GHQ separates agents into several groups and keeps individual parameters for each group, along with a novel hybrid structure for factorization. To enhance coordination between groups, we maximize the Inter-group Mutual Information (IGMI) between groups' trajectories. Experiments on original and new heterogeneous maps show the fabulous performance of GHQ compared to other state-of-the-art algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2303_01070
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle GHQ: Grouped Hybrid Q Learning for Heterogeneous Cooperative Multi-agent Reinforcement Learning
Yu, Xiaoyang
Lin, Youfang
Wang, Xiangsen
Han, Sheng
Lv, Kai
Multiagent Systems
Artificial Intelligence
Machine Learning
Previous deep multi-agent reinforcement learning (MARL) algorithms have achieved impressive results, typically in homogeneous scenarios. However, heterogeneous scenarios are also very common and usually harder to solve. In this paper, we mainly discuss cooperative heterogeneous MARL problems in Starcraft Multi-Agent Challenges (SMAC) environment. We firstly define and describe the heterogeneous problems in SMAC. In order to comprehensively reveal and study the problem, we make new maps added to the original SMAC maps. We find that baseline algorithms fail to perform well in those heterogeneous maps. To address this issue, we propose the Grouped Individual-Global-Max Consistency (GIGM) and a novel MARL algorithm, Grouped Hybrid Q Learning (GHQ). GHQ separates agents into several groups and keeps individual parameters for each group, along with a novel hybrid structure for factorization. To enhance coordination between groups, we maximize the Inter-group Mutual Information (IGMI) between groups' trajectories. Experiments on original and new heterogeneous maps show the fabulous performance of GHQ compared to other state-of-the-art algorithms.
title GHQ: Grouped Hybrid Q Learning for Heterogeneous Cooperative Multi-agent Reinforcement Learning
topic Multiagent Systems
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2303.01070