Probabilistic Game-Theoretic Traffic Routing

Fuente: arXiv
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Hauptverfasser: Benenati, Emilio, Grammatico, Sergio
Format: Preprint
Veröffentlicht: 2023
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author Benenati, Emilio
Grammatico, Sergio
author_facet Benenati, Emilio
Grammatico, Sergio
contents We examine the routing problem for self-interested vehicles using stochastic decision strategies. By approximating the road latency functions and a non-linear variable transformation, we frame the problem as an aggregative game. We characterize the approximation error and we derive a new monotonicity condition for a broad category of games that encompasses the problem under consideration. Next, we propose a semi-decentralized algorithm to calculate the routing as a variational generalized Nash equilibrium and demonstrate the solution's benefits with numerical simulations. In the particular case of potential games, which emerges for linear latency functions, we explore a receding-horizon formulation of the routing problem, showing asymptotic convergence to destinations and analysing closed-loop performance dependence on horizon length through numerical simulations.
format Preprint
id arxiv_https___arxiv_org_abs_2303_03295
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Probabilistic Game-Theoretic Traffic Routing
Benenati, Emilio
Grammatico, Sergio
Systems and Control
Optimization and Control
We examine the routing problem for self-interested vehicles using stochastic decision strategies. By approximating the road latency functions and a non-linear variable transformation, we frame the problem as an aggregative game. We characterize the approximation error and we derive a new monotonicity condition for a broad category of games that encompasses the problem under consideration. Next, we propose a semi-decentralized algorithm to calculate the routing as a variational generalized Nash equilibrium and demonstrate the solution's benefits with numerical simulations. In the particular case of potential games, which emerges for linear latency functions, we explore a receding-horizon formulation of the routing problem, showing asymptotic convergence to destinations and analysing closed-loop performance dependence on horizon length through numerical simulations.
title Probabilistic Game-Theoretic Traffic Routing
topic Systems and Control
Optimization and Control
url https://arxiv.org/abs/2303.03295