Scattering and Gathering for Spatially Varying Blurs

Fuente: arXiv
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Auteurs principaux: Chimitt, Nicholas, Zhang, Xingguang, Chi, Yiheng, Chan, Stanley H.
Format: Preprint
Publié: 2023
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author Chimitt, Nicholas
Zhang, Xingguang
Chi, Yiheng
Chan, Stanley H.
author_facet Chimitt, Nicholas
Zhang, Xingguang
Chi, Yiheng
Chan, Stanley H.
contents A spatially varying blur kernel $h(\mathbf{x},\mathbf{u})$ is specified by an input coordinate $\mathbf{u} \in \mathbb{R}^2$ and an output coordinate $\mathbf{x} \in \mathbb{R}^2$. For computational efficiency, we sometimes write $h(\mathbf{x},\mathbf{u})$ as a linear combination of spatially invariant basis functions. The associated pixelwise coefficients, however, can be indexed by either the input coordinate or the output coordinate. While appearing subtle, the two indexing schemes will lead to two different forms of convolutions known as scattering and gathering, respectively. We discuss the origin of the operations. We discuss conditions under which the two operations are identical. We show that scattering is more suitable for simulating how light propagates and gathering is more suitable for image filtering such as denoising.
format Preprint
id arxiv_https___arxiv_org_abs_2303_05687
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Scattering and Gathering for Spatially Varying Blurs
Chimitt, Nicholas
Zhang, Xingguang
Chi, Yiheng
Chan, Stanley H.
Signal Processing
A spatially varying blur kernel $h(\mathbf{x},\mathbf{u})$ is specified by an input coordinate $\mathbf{u} \in \mathbb{R}^2$ and an output coordinate $\mathbf{x} \in \mathbb{R}^2$. For computational efficiency, we sometimes write $h(\mathbf{x},\mathbf{u})$ as a linear combination of spatially invariant basis functions. The associated pixelwise coefficients, however, can be indexed by either the input coordinate or the output coordinate. While appearing subtle, the two indexing schemes will lead to two different forms of convolutions known as scattering and gathering, respectively. We discuss the origin of the operations. We discuss conditions under which the two operations are identical. We show that scattering is more suitable for simulating how light propagates and gathering is more suitable for image filtering such as denoising.
title Scattering and Gathering for Spatially Varying Blurs
topic Signal Processing
url https://arxiv.org/abs/2303.05687