Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion

Fuente: arXiv
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Main Authors: Li, Bohan, Sun, Yasheng, Liang, Zhujin, Du, Dalong, Zhang, Zhuanghui, Wang, Xiaofeng, Wang, Yunnan, Jin, Xin, Zeng, Wenjun
Format: Preprint
Published: 2023
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author Li, Bohan
Sun, Yasheng
Liang, Zhujin
Du, Dalong
Zhang, Zhuanghui
Wang, Xiaofeng
Wang, Yunnan
Jin, Xin
Zeng, Wenjun
author_facet Li, Bohan
Sun, Yasheng
Liang, Zhujin
Du, Dalong
Zhang, Zhuanghui
Wang, Xiaofeng
Wang, Yunnan
Jin, Xin
Zeng, Wenjun
contents 3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric ambiguity and incomplete observations. In this paper, we resort to stereo matching technique and bird's-eye-view (BEV) representation learning to address such issues in SSC. Complementary to each other, stereo matching mitigates geometric ambiguity with epipolar constraint while BEV representation enhances the hallucination ability for invisible regions with global semantic context. However, due to the inherent representation gap between stereo geometry and BEV features, it is non-trivial to bridge them for dense prediction task of SSC. Therefore, we further develop a unified occupancy-based framework dubbed BRGScene, which effectively bridges these two representations with dense 3D volumes for reliable semantic scene completion. Specifically, we design a novel Mutual Interactive Ensemble (MIE) block for pixel-level reliable aggregation of stereo geometry and BEV features. Within the MIE block, a Bi-directional Reliable Interaction (BRI) module, enhanced with confidence re-weighting, is employed to encourage fine-grained interaction through mutual guidance. Besides, a Dual Volume Ensemble (DVE) module is introduced to facilitate complementary aggregation through channel-wise recalibration and multi-group voting. Our method outperforms all published camera-based methods on SemanticKITTI for semantic scene completion. Our code is available on https://github.com/Arlo0o/StereoScene.
format Preprint
id arxiv_https___arxiv_org_abs_2303_13959
institution arXiv
publishDate 2023
record_format arxiv
spellingShingle Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion
Li, Bohan
Sun, Yasheng
Liang, Zhujin
Du, Dalong
Zhang, Zhuanghui
Wang, Xiaofeng
Wang, Yunnan
Jin, Xin
Zeng, Wenjun
Computer Vision and Pattern Recognition
3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric ambiguity and incomplete observations. In this paper, we resort to stereo matching technique and bird's-eye-view (BEV) representation learning to address such issues in SSC. Complementary to each other, stereo matching mitigates geometric ambiguity with epipolar constraint while BEV representation enhances the hallucination ability for invisible regions with global semantic context. However, due to the inherent representation gap between stereo geometry and BEV features, it is non-trivial to bridge them for dense prediction task of SSC. Therefore, we further develop a unified occupancy-based framework dubbed BRGScene, which effectively bridges these two representations with dense 3D volumes for reliable semantic scene completion. Specifically, we design a novel Mutual Interactive Ensemble (MIE) block for pixel-level reliable aggregation of stereo geometry and BEV features. Within the MIE block, a Bi-directional Reliable Interaction (BRI) module, enhanced with confidence re-weighting, is employed to encourage fine-grained interaction through mutual guidance. Besides, a Dual Volume Ensemble (DVE) module is introduced to facilitate complementary aggregation through channel-wise recalibration and multi-group voting. Our method outperforms all published camera-based methods on SemanticKITTI for semantic scene completion. Our code is available on https://github.com/Arlo0o/StereoScene.
title Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2303.13959